Full notes
Full STERN update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
- Events
- Workshop
STERN changes
ADDED:
Added damage figures
Added a new mechanic "Craft"
Added a new currency "Blunits"
Added a new currency "Grenits"
Added a new weapon "Mercenary Rifle"
Added a new weapon "Charger"
Added a new merchant "Key Master"
Added a new item "Catacomb Key"
Added a new item "Dungeon Key"
Added a new resource "Glue"
Added a new resource "Amber"
Added a new resource "Copper Bar"
Added a new resource "Iron Bar"
Added a new resource "Gold Bar"
Added a new resource "Mythril Bar"
Added a new resource "Palladium Bar"
Added a new resource "Orichalcum Bar"
Added a new resource "Solar"
Added a new resource "Violium"
Added a new resource "Ferozium"
Added moving the map with the WASD keys
Added the ability to close the map on ESC
Added a currency counter when selling resources
Added a new souls line - "Melee"
CHANGED|FIXED:
The pop-up signs about the dropped loot have been completely redesigned
The loot from the "Curse" event has been balanced
Changed the currency indicators in the dialogs
Chapter descriptions have been changed. tasks with keys
The descriptions of consumables have been changed
Changed the chest system
Changed the system of obtaining weapons
Changed the way to get "Cave Key"
Changed the way to get "Quartz Key"
Changed the way to get "Sacred Key"
Changed the way to get "Lava Key"
Changed the way to get "Mythril Hammer"
Changed the way to get "Orichalcum Hammer"
Changed the way to get "Quartz Hammer"
Changed the way to get "Lava Hammer"
Fixed attacks on enemies "Plague"
Changed the menu of the object "Workbench"
Changed the number of MAX. energy when getting a level
Fixed the effect "Blind"
Fixed melee enemy damage
Removed merchant "Great Food"
Removed the hint about the keys
Removed the dropout from the lockers of weapons higher than usual
Source
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