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Steam News11 October 20223y ago

Who doesn't love an early October patch? (Update 20221008.df58)

Bugfixes! I just love 'em, don't you? Here's what we've got for you today: We resolved a potentially game-breaking bug where patrollers (those are the golden tank-looking things) could get stuck in specific scenarios.

Full notes

Full Stereo Boy update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions0 changes0 removals
  • Fixes
  • UI and audio
fixedWe resolved a potentially game-breaking bug where patrollers (those are the golden tank-looking things) could get stuck in specific scenarios. Some players said they had to do a level restart as a workaround. That's bad! We fixed it.
fixedIf you set your health to infinite and get hit by a patroller, the game would trigger one hit sound effect per frame until it no longer detected a collision. That's bad! We fixed it.
fixedThe Mac build was producing the savedata in a location we didn't expect, which would cause issues if you tried to bring Steam cloud saves from Mac to Windows. (It was fine the other way around for reasons that are annoying but ultimately not that important.) We fixed it.

Stereo Boy changes

fixedWe resolved a potentially game-breaking bug where patrollers (those are the golden tank-looking things) could get stuck in specific scenarios. Some players said they had to do a level restart as a workaround. That's bad! We fixed it.
fixedIf you set your health to infinite and get hit by a patroller, the game would trigger one hit sound effect per frame until it no longer detected a collision. That's bad! We fixed it.
fixedThe Mac build was producing the savedata in a location we didn't expect, which would cause issues if you tried to bring Steam cloud saves from Mac to Windows. (It was fine the other way around for reasons that are annoying but ultimately not that important.) We fixed it.

Bugfixes! I just love 'em, don't you? Here's what we've got for you today:

  • We resolved a potentially game-breaking bug where patrollers (those are the golden tank-looking things) could get stuck in specific scenarios. Some players said they had to do a level restart as a workaround. That's bad! We fixed it.

  • If you set your health to infinite and get hit by a patroller, the game would trigger one hit sound effect per frame until it no longer detected a collision. That's bad! We fixed it.

  • The Mac build was producing the savedata in a location we didn't expect, which would cause issues if you tried to bring Steam cloud saves from Mac to Windows. (It was fine the other way around for reasons that are annoying but ultimately not that important.) We fixed it.

Also, some of the source code got cleaned up. We've yet to measure the impact on player experience, but it does wonders for our professional pride.

Source

Steam News / 11 October 2022

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