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Steam News10 July 20241y ago

Microbiology Section and Gameplay Improvements!

In this update, we have finally completed the microbiology section. Now you can get detailed information about the enemies, understanding their role in the real world and their adaptation in the game.

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Full STEM Defense update

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What changed

0 fixes2 additions0 changes0 removals
  • Maps
  • Gameplay
addedA small change has been made to the map: we have slightly varied the cell gradient depending on the distance from the center, representing lower vascularization, and introduced variations based on cell height to ensure greater visual variability and represent a physiological mechanism.
addedGet ready for the next major update at the end of July, which will include the new acquired immunity mechanic!

STEM Defense changes

addedA small change has been made to the map: we have slightly varied the cell gradient depending on the distance from the center, representing lower vascularization, and introduced variations based on cell height to ensure greater visual variability and represent a physiological mechanism.
addedGet ready for the next major update at the end of July, which will include the new acquired immunity mechanic!

In this update, we have finally completed the microbiology section. Now you can get detailed information about the enemies, understanding their role in the real world and their adaptation in the game. This will allow you to study them better to face them more effectively during the game. The information is not yet complete and will be expanded with all the necessary values for optimal strategy in the next major update.

During the various waves, you will find a menu on the left that shows the bacteria you are facing in that particular wave. This will help you find them in the microbiology guide to study them better, remember their names, compare them, and learn more about the real world.

We have also implemented a game speed control to improve the quality of life in the later turns, as requested by users.

A small change has been made to the map: we have slightly varied the cell gradient depending on the distance from the center, representing lower vascularization, and introduced variations based on cell height to ensure greater visual variability and represent a physiological mechanism.

Get ready for the next major update at the end of July, which will include the new acquired immunity mechanic!

Source

Steam News / 10 July 2024

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