Full notes
Full Stellar Settlers: Space Base Builder update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Settlers!
What changed
- Maps
- Gameplay
As we are getting ready to polish our Combat Update, we are releasing a small patch where we reference some bugs and understandability issues in the game.
Enhancement: While placing a pod, now you will be able to see the connections with an arrow indicator to better decide the position of the pods that you are unfamiliar with.
Enhancement: In the later stages of game, destroying expensive pods release way too many resources around, which lowers the FPS for some low end devices, resource container are now object pooled.
Bug Fix: Disable auto scroll if no gamepad connected
Bug Fix: delay on show spaceship part trigger first click
New Key Art
We have a new key art now on Steam, we love it, we hope you like it too!
About Upcoming Combat Update
Our goal in adding a combat system to Stellar Settler is to increase the variety in the mechanics and introduce tower defense-like elements to the final game.
This new mechanics also will increase the importance of layout planning in the game, some details are still not 100% outlined on how things work, but we are very excited about it.
Here is some visuals from the turret pods & enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
