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Steam News14 March 20242y ago

Stellar Settlers Early Access 0.5.6 Patch Notes

Hey Settlers! I would like to thank you again for the amazing response to the Early Access release. We are very happy with the progress we made by far.

Full notes

Full Stellar Settlers: Space Base Builder update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey Settlers!

What changed

1 fix3 additions2 changes0 removals
  • Performance
  • UI and audio
  • Balance
changedI would like to thank you again for the amazing response to the Early Access release. We are very happy with the progress we made by far. With this stability and most requested QoLs Update, me and my team will take few weeks off from development, and come back to work April 8th.
addedPatch NotesNew Features: - Added new artifacts to the game. - Added Alien Lifepod. - Added Toxic Poola. - Implemented full lore list. - Added spaceship weight UI and updated planet properties in the glossary.
addedPatch NotesGameplay Improvements: - Increased storage capacity bonus. - Improved planet navigation meshes for better pathfinding. - Updated structure info panels and control mechanisms. - Added timer for ongoing events. - Adjusted explosion reroll time from 5 seconds to 4 seconds. - Adjusted generator and launch pad costs for balanced gameplay. - Adjusted the launch pad cost from 700 to 500 per resource. - Made tunnel cost free for tunnel settlers.
fixedPatch NotesBug Fixes: - Fixed issues with spaceship parts, thruster explosion, and miner targeting. - Fixed various bugs related to loading, saving, and gameplay mechanics. - Fixed late game FPS drops. - Fixed octagon display on structure destruction. - Fixed issue with the "YÜKLENIYOR" message. - Fixed issue with structure slots not being destroyed when hitting water. - Fixed issue with unlimited resource generation by Settler OnAssigned bonus. - Fixed issues with settler assignment and resource container targeting. - Fixed issues with lore object material saving and morale decrease on load. - Fixed various other bugs and improved overall game stability.
addedPatch NotesPerformance Enhancements: - Improved performance, especially in late game scenarios. - Improved demolition sound effects. - Improved sandstorm density and visual effects. - Added better credits scrolling for long paragraphs.
changedPatch NotesLocalization: - Synced translations and updated localization files.
- Adjusted explosion reroll time5seconds4seconds- Adjusted explosion reroll time decreased, nerf- Adjusted the launch pad cost700500- Adjusted the launch pad cost decreased, nerf

I would like to thank you again for the amazing response to the Early Access release. We are very happy with the progress we made by far. With this stability and most requested QoLs Update, me and my team will take few weeks off from development, and come back to work April 8th.

Till that date, we will have small bug fix updates, we are very excited to start our Early Access Roadmap plans, but taking some rest is essential for our sanity <3

Let's get into full list of updates in this version;

Patch Notes

New Features:

  • Added new artifacts to the game.
  • Added Alien Lifepod.
  • Added Toxic Poola.
  • Implemented full lore list.

Added spaceship weight UI and updated planet properties in the glossary.

Gameplay Improvements: - Increased storage capacity bonus. - Improved planet navigation meshes for better pathfinding. - Updated structure info panels and control mechanisms. - Added timer for ongoing events. - Adjusted explosion reroll time from 5 seconds to 4 seconds. - Adjusted generator and launch pad costs for balanced gameplay. - Adjusted the launch pad cost from 700 to 500 per resource. - Made tunnel cost free for tunnel settlers.

Bug Fixes: - Fixed issues with spaceship parts, thruster explosion, and miner targeting. - Fixed various bugs related to loading, saving, and gameplay mechanics. - Fixed late game FPS drops. - Fixed octagon display on structure destruction. - Fixed issue with the "YÜKLENIYOR" message. - Fixed issue with structure slots not being destroyed when hitting water. - Fixed issue with unlimited resource generation by Settler OnAssigned bonus. - Fixed issues with settler assignment and resource container targeting. - Fixed issues with lore object material saving and morale decrease on load. - Fixed various other bugs and improved overall game stability.

Performance Enhancements: - Improved performance, especially in late game scenarios. - Improved demolition sound effects. - Improved sandstorm density and visual effects. - Added better credits scrolling for long paragraphs.

Localization: - Synced translations and updated localization files.

Source

Steam News / 14 March 2024

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