Update: 1.Optimize the collision system of the game and increase the frame rate stability system during battles.
Full notes
Full 星界远航 Stellar Realm Voyage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes3 additions3 changes0 removals
Performance
Gameplay
changedUpdate: 1.Optimize the collision system of the game and increase the frame rate stability system during battles. When the game stutters, the game will automatically slow down to stabilize the frame rate (try to stabilize it at 24 frames or more)
changed2.Optimize the inheritance function of the weapon system, as shown in the figure, to continue generating multiple segments of laser after the laser forks.
added3.Add 4 modules for weapon systems, 1 gain type module, and 3 directional connection modules.
changedDirectional connection module: It can make the module connection more directional, without the need to connect in all four directions as before. The module can be connected in two directions up and down, two directions up and right, and three directions up, down and right. The editing of weapon systems has become more flexible.
added4.Add a simple tutorial feature to the spacecraft editing system.
addedThis update is temporarily over, and a new mode will be updated next. Stay tuned. If you have any good suggestions, please email them to 1317193145@qq.com I will carefully review and make the necessary modifications. Thank you. Due to the fact that the game is only created by me, the updates are relatively slow. Please forgive me.
星界远航 Stellar Realm Voyage changes
changedUpdate: 1.Optimize the collision system of the game and increase the frame rate stability system during battles. When the game stutters, the game will automatically slow down to stabilize the frame rate (try to stabilize it at 24 frames or more)
changed2.Optimize the inheritance function of the weapon system, as shown in the figure, to continue generating multiple segments of laser after the laser forks.
added3.Add 4 modules for weapon systems, 1 gain type module, and 3 directional connection modules.
changedDirectional connection module: It can make the module connection more directional, without the need to connect in all four directions as before. The module can be connected in two directions up and down, two directions up and right, and three directions up, down and right. The editing of weapon systems has become more flexible.
added4.Add a simple tutorial feature to the spacecraft editing system.
Update: 1.Optimize the collision system of the game and increase the frame rate stability system during battles. When the game stutters, the game will automatically slow down to stabilize the frame rate (try to stabilize it at 24 frames or more)
2.Optimize the inheritance function of the weapon system, as shown in the figure, to continue generating multiple segments of laser after the laser forks.
3.Add 4 modules for weapon systems, 1 gain type module, and 3 directional connection modules.
Gain type module - Target pointing module: can make bullets actively face the current target position (aiming position).
Directional connection module: It can make the module connection more directional, without the need to connect in all four directions as before. The module can be connected in two directions up and down, two directions up and right, and three directions up, down and right. The editing of weapon systems has become more flexible.
4.Add a simple tutorial feature to the spacecraft editing system.
This update is temporarily over, and a new mode will be updated next. Stay tuned. If you have any good suggestions, please email them to 1317193145@qq.com I will carefully review and make the necessary modifications. Thank you. Due to the fact that the game is only created by me, the updates are relatively slow. Please forgive me.