What changed
1 fix1 addition1 change0 removals
fixedBugfixes: -Fixed a bug that could create an "oxygen leak” with the energy system -When the sound option is at 0 now the sound is muted
changedBalancing: -“Nothing to report” now only lasts 3 turns -“Volunteers” now only lasts 10 turns -"Purge" no longer removes 20 stability -“Last cigarette” has been redesigned -"Ecral" and "Psionic Mage" now consume energy each time they are used
addedUI: -Added an option to enable/disable sound effects and voices when a card is played -Accessibility option: adding a “magnifying glass” mode -Improved the description of "Cybernetic Medicine"
Stellar Orphans changes
fixedBugfixes: -Fixed a bug that could create an "oxygen leak” with the energy system -When the sound option is at 0 now the sound is muted
changedBalancing: -“Nothing to report” now only lasts 3 turns -“Volunteers” now only lasts 10 turns -"Purge" no longer removes 20 stability -“Last cigarette” has been redesigned -"Ecral" and "Psionic Mage" now consume energy each time they are used
addedUI: -Added an option to enable/disable sound effects and voices when a card is played -Accessibility option: adding a “magnifying glass” mode -Improved the description of "Cybernetic Medicine"
Changelog 0.9.8.2a
Bugfixes: -Fixed a bug that could create an "oxygen leak” with the energy system -When the sound option is at 0 now the sound is muted
Balancing: -“Nothing to report” now only lasts 3 turns -“Volunteers” now only lasts 10 turns -"Purge" no longer removes 20 stability -“Last cigarette” has been redesigned -"Ecral" and "Psionic Mage" now consume energy each time they are used
UI: -Added an option to enable/disable sound effects and voices when a card is played -Accessibility option: adding a “magnifying glass” mode -Improved the description of "Cybernetic Medicine"