Hi guys, another couple of weeks and more stuff done, this time we finished the medical area level design, another milestone for us especially because it was right on time with what we schedule for it \o/.
Full notes
Full Stellar Interface update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions1 change0 removals
Store
changedHi guys, another couple of weeks and more stuff done, this time we finished the medical area level design, another milestone for us especially because it was right on time with what we schedule for it \o/. Now we will tackle the boss and the environment design, for more on the last sections that we worked checkout our devlog ! A big thanks for all the feedback and support that you everyone is giving us! https://store.steampowered.com/app/1074280/Oirbo/ Feel also free to follow our daily news on our Twitter or Facebook !
Stellar Interface changes
changedHi guys, another couple of weeks and more stuff done, this time we finished the medical area level design, another milestone for us especially because it was right on time with what we schedule for it \o/. Now we will tackle the boss and the environment design, for more on the last sections that we worked checkout our devlog ! A big thanks for all the feedback and support that you everyone is giving us! https://store.steampowered.com/app/1074280/Oirbo/ Feel also free to follow our daily news on our Twitter or Facebook !
Hi guys, another couple of weeks and more stuff done, this time we finished the medical area level design, another milestone for us especially because it was right on time with what we schedule for it \o/. Now we will tackle the boss and the environment design, for more on the last sections that we worked checkout our devlog! A big thanks for all the feedback and support that you everyone is giving us! https://store.steampowered.com/app/1074280/Oirbo/ Feel also free to follow our daily news on our Twitter or Facebook!