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Steam News2 October 20259mo ago

🛠️ Demo Update – October 2, 2025

Gameplay & Systems New Energy System Players now have a battery-like energy system that changes state depending on activity. Energy can be replenished by mining elements or collecting experience.

Full notes

Full Stellar Destiny: The Last Survivor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes2 removals
  • Gameplay
  • Balance
  • UI and audio
changedGameplay & Systems
addedNew Energy System Players now have a battery-like energy system that changes state depending on activity. Energy can be replenished by mining elements or collecting experience . There are three states : Low Energy: −20% Damage −30% Movement Speed −30% Attack Speed −30% Cooldown Reduction Safe Mode : Energy consumption reduced by 50%. Medium Energy: Baseline values — default stats. High Energy: +15% Damage +10% Movement Speed +15% Attack Speed +20% Cooldown Reduction
changedOvercharge Activated by pressing C . Temporarily boosts stats significantly: +50% Damage +90% Cooldown Reduction +30% Movement Speed +50% Attack Speed 0 Armor and 0 Resistances during Overcharge.
changedUI & Visuals
changedPlanet Screen Rework: The planet interaction screen has been redesigned for improved clarity and style.
changedScreen Effects Rework: Overall visual polish and updated screen feedback effects.

Stellar Destiny: The Last Survivor changes

changedGameplay & Systems
addedNew Energy System Players now have a battery-like energy system that changes state depending on activity. Energy can be replenished by mining elements or collecting experience . There are three states : Low Energy: −20% Damage −30% Movement Speed −30% Attack Speed −30% Cooldown Reduction Safe Mode : Energy consumption reduced by 50%. Medium Energy: Baseline values — default stats. High Energy: +15% Damage +10% Movement Speed +15% Attack Speed +20% Cooldown Reduction
changedOvercharge Activated by pressing C . Temporarily boosts stats significantly: +50% Damage +90% Cooldown Reduction +30% Movement Speed +50% Attack Speed 0 Armor and 0 Resistances during Overcharge.
changedUI & Visuals
changedPlanet Screen Rework: The planet interaction screen has been redesigned for improved clarity and style.

Gameplay & Systems

  • New Energy System

    • Players now have a battery-like energy system that changes state depending on activity.

    • Energy can be replenished by mining elements or collecting experience.

    • There are three states:

      • Low Energy:

        • −20% Damage

        • −30% Movement Speed

        • −30% Attack Speed

        • −30% Cooldown Reduction

        • Safe ModeEnergy consumption reduced by 50%.
      • Medium Energy:

        • Baseline values — default stats.

      • High Energy:

        • +15% Damage

        • +10% Movement Speed

        • +15% Attack Speed

        • +20% Cooldown Reduction

  • Overcharge

    • Activated by pressing C.

    • Temporarily boosts stats significantly:

      • +50% Damage

      • +90% Cooldown Reduction

      • +30% Movement Speed

      • +50% Attack Speed

      • 0 Armor and 0 Resistances during Overcharge.

UI & Visuals

  • Planet Screen ReworkThe planet interaction screen has been redesigned for improved clarity and style.
  • Screen Effects ReworkOverall visual polish and updated screen feedback effects.
  • Character ScreenAdded stat categories that display different values based on current energy state.

Abilities

  • Laser:

    • 5th rank no longer has 0 cooldown.

  • Mini Rockets:

    • 5th rank no longer has 0 cooldown.

This update applies to the demo version of the game. Follow this page for more updates and wishlist the game to support us!

Source

Steam News / 2 October 2025

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