Full notes
Full Stellar Destiny: The Last Survivor update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- UI and audio
Stellar Destiny: The Last Survivor changes
Gameplay & Systems
New Energy System
Players now have a battery-like energy system that changes state depending on activity.
Energy can be replenished by mining elements or collecting experience.
There are three states:
Low Energy:
−20% Damage
−30% Movement Speed
−30% Attack Speed
−30% Cooldown Reduction
- Safe ModeEnergy consumption reduced by 50%.
Medium Energy:
Baseline values — default stats.
High Energy:
+15% Damage
+10% Movement Speed
+15% Attack Speed
+20% Cooldown Reduction
Overcharge
Activated by pressing C.
Temporarily boosts stats significantly:
+50% Damage
+90% Cooldown Reduction
+30% Movement Speed
+50% Attack Speed
0 Armor and 0 Resistances during Overcharge.
UI & Visuals
- Planet Screen ReworkThe planet interaction screen has been redesigned for improved clarity and style.
- Screen Effects ReworkOverall visual polish and updated screen feedback effects.
- Character ScreenAdded stat categories that display different values based on current energy state.
Abilities
Laser:
5th rank no longer has 0 cooldown.
Mini Rockets:
5th rank no longer has 0 cooldown.
This update applies to the demo version of the game. Follow this page for more updates and wishlist the game to support us!
Source
Changelog.gg summarizes and formats this update. How we read updates.
