Full notes
Full Stella Nova update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
hey everyone! some playtesters got back to me with some awesome feedback, and I've made a couple of updates to the game. i'm really trying to listen to the community as much as possible for feedback and suggestions, so if you have good ones please let me know on our Discord!
What changed
- UI and audio
- Gameplay
https://discord.com/invite/SkJDmnRmdJ
Tutorial and User interface
Module Rotation Hints
added in a simple z/c hint on the cursor while placing directional modules to indicate directionality
Titanium Clarity
Something I noticed playtesters consistently hitting was an inability to collect titanium ore from the asteroid field. i've created an update to the tutorial system which introduces players to the Searching behavior at the same time that they are introduced to the component lab for clarity. I've also added a greater spawn rate of titanium ore to work with.
Construction and Station
On Station Storage
Repaired a bug which would fail to eject resources into space in some cases.
Resource Selection Precision
Resources near the station footprint were not able to be clicked because the station footprint itself took precedence. it no longer does this.
Controls
Scroll zoom direction
everyone has been asking for the scroll zoom to be inverted by default. so now it is! enjoy :)
All this, as well as miscalleneous backend code cleanup and minor refactoring to keep the gravitational engine running smoothly. see you in the next one! dave :)
Source
Changelog.gg summarizes and formats this update. How we read updates.
