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Steam News22 August 20214y ago

Version 1.11.0 available on Windows, Mac and Linux to follow soon.

Added the entire Hyperspace Beacon ground stage, complete with the air EX bosses, the enemy-summoning "Amon" midbosses, the Zarathustra final boss fight, and the escape from the beacon.

Full notes

Full Steel Seraph update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes3 additions2 changes0 removals
  • Maps
  • Gameplay
  • UI and audio
  • Fixes
addedAdded the entire Hyperspace Beacon ground stage, complete with the air EX bosses, the enemy-summoning "Amon" midbosses, the Zarathustra final boss fight, and the escape from the beacon.
changedAdjusted part of Spaceport Alpha to solve an issue with landing on the southeastern side of it and ending up in a mountain, if the player is at the bottom of the screen when they land, as well as general air to ground/vice versa transitions.
addedAdded more metal shards to 2-F air (Spaceport Alpha approach) to minimize dead air.
addedAdded a "Death Claw" pickup in Entreprises Fauconvert 1F, in case the player forgets to pick it up after defeating Pandora.
fixedFixed visual bugs involving absent portraits on some conversations, particularly in acts 3 and 4.
fixedFixed a bug in 2-D that caused framerate drops when Vucub's orb damaged the quarantine room in 4F of the Angel of Mercy hospital

Steel Seraph changes

addedAdded the entire Hyperspace Beacon ground stage, complete with the air EX bosses, the enemy-summoning "Amon" midbosses, the Zarathustra final boss fight, and the escape from the beacon.
changedAdjusted part of Spaceport Alpha to solve an issue with landing on the southeastern side of it and ending up in a mountain, if the player is at the bottom of the screen when they land, as well as general air to ground/vice versa transitions.
addedAdded more metal shards to 2-F air (Spaceport Alpha approach) to minimize dead air.
addedAdded a "Death Claw" pickup in Entreprises Fauconvert 1F, in case the player forgets to pick it up after defeating Pandora.
fixedFixed visual bugs involving absent portraits on some conversations, particularly in acts 3 and 4.

Added the entire Hyperspace Beacon ground stage, complete with the air EX bosses, the enemy-summoning "Amon" midbosses, the Zarathustra final boss fight, and the escape from the beacon.

Adjusted part of Spaceport Alpha to solve an issue with landing on the southeastern side of it and ending up in a mountain, if the player is at the bottom of the screen when they land, as well as general air to ground/vice versa transitions.

Added more metal shards to 2-F air (Spaceport Alpha approach) to minimize dead air.

Added a "Death Claw" pickup in Entreprises Fauconvert 1F, in case the player forgets to pick it up after defeating Pandora.

Fixed visual bugs involving absent portraits on some conversations, particularly in acts 3 and 4.

Fixed a bug in 2-D that caused framerate drops when Vucub's orb damaged the quarantine room in 4F of the Angel of Mercy hospital

Fixed a region bug that caused some zoning regions (ones that prompt you to zone by holding the fire button) to be misaligned, leading to 'blind' spots where the prompt didn't show up despite being in the region to zone. (Next: Spaceport Alpha common area, orbital elevator, summit airlock)

Improved most of the bullets in the game, courtesy of @Wht_Dragon (Twitter handle)

Blue bullets are destructible, Red ones are still reflectable with (CJ-Bat), and Green ones have already been reflected in this way.

Source

Steam News / 22 August 2021

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