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Steam News11 July 202511mo ago

Steel Seed | New Patch is Live!

Hello everyone! First off, an enormous thank you to everyone who’s joined us on this journey through the world of Steel Seed.

In this update4

Full notes

Full Steel Seed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes7 additions10 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedFirst off, an enormous thank you to everyone who’s joined us on this journey through the world of Steel Seed . Your support, passion, and detailed feedback since launch have been invaluable — and we’ve been listening. This update focuses on enhancing the early gameplay experience and refining Koby’s functionality in and out of combat. We’ve also improved onboarding flow, tool usability, and accessibility to ensure a smoother journey through the depths.
addedLet’s take a look at what’s new. 👇
changedNew Features & ImprovementsKoby Tutorial Overhaul: Improved Koby’s shooting and tools introduction for a more intuitive learning curve.
changedNew Features & ImprovementsNoise Diverter Upgrade: Now consistently attracts enemies to the point of impact, rather than the shooter’s origin if previously alerted.
changedNew Features & ImprovementsEnhanced Glitch Blast Stealth: Enemies will now take longer to trace Glitch Blast origin unless fired directly in their line of sight.
changedNew Features & ImprovementsIncreased Koby Stun Damage: Koby’s standard shots now apply more stun in Story and Standard difficulties.

Steel Seed changes

changedFirst off, an enormous thank you to everyone who’s joined us on this journey through the world of Steel Seed . Your support, passion, and detailed feedback since launch have been invaluable — and we’ve been listening. This update focuses on enhancing the early gameplay experience and refining Koby’s functionality in and out of combat. We’ve also improved onboarding flow, tool usability, and accessibility to ensure a smoother journey through the depths.
addedLet’s take a look at what’s new. 👇
changedKoby Tutorial Overhaul: Improved Koby’s shooting and tools introduction for a more intuitive learning curve.
changedNoise Diverter Upgrade: Now consistently attracts enemies to the point of impact, rather than the shooter’s origin if previously alerted.
changedEnhanced Glitch Blast Stealth: Enemies will now take longer to trace Glitch Blast origin unless fired directly in their line of sight.

Hello everyone!

First off, an enormous thank you to everyone who’s joined us on this journey through the world of Steel Seed. Your support, passion, and detailed feedback since launch have been invaluable — and we’ve been listening. This update focuses on enhancing the early gameplay experience and refining Koby’s functionality in and out of combat. We’ve also improved onboarding flow, tool usability, and accessibility to ensure a smoother journey through the depths.

Let’s take a look at what’s new. 👇

New Features & Improvements

  • Koby Tutorial OverhaulImproved Koby’s shooting and tools introduction for a more intuitive learning curve.
  • Noise Diverter Upgrade: Now consistently attracts enemies to the point of impact, rather than the shooter’s origin if previously alerted.

  • Enhanced Glitch Blast Stealth: Enemies will now take longer to trace Glitch Blast origin unless fired directly in their line of sight.

  • Increased Koby Stun Damage: Koby’s standard shots now apply more stun in Story and Standard difficulties.

  • Time Overclock Expansion: Can now be used during Koby Flight sequences.

  • Aerial AimingAiming and slow-time aiming are now available while double-jumping.
  • Tool Wheel Reordering: Koby’s tool selection wheel now mirrors the order found in the skill menu for better consistency.

  • Improved Health Tutorial: Players now receive a Health Boost in the first level with a better onboarding experience. This skill is now called Essential Energy and will be automatically applied to existing save games.

  • Automatic Recovery: Zoe now heals and enemy respawns reset automatically when reaching a S4VI Point.

  • Checkpoint EnhancementsAdded new and more frequent checkpoints for improved flow and accessibility.
  • Accessibility OptionNew setting to disable the Low Health Red Frame effect.
  • Final Encounter PromptAdded contextual command tip for the special interaction in the last section of the Robot Assembly area.

Bug Fixes

  • Ledge Climb TeleportationFixed an issue where pressing jump repeatedly on a corner ledge could teleport Zoe to another ledge.
  • Audio Pitch GlitchResolved a bug where returning to the last checkpoint during slow motion distorted audio pitch until the next slow motion event.
  • Power Node NavigationAdjusted level design to improve player guidance.
  • Minor Fixes:

    • Tutorial text corrections

    • Collision polishing

    • Visual dress-up adjustments

    • Background music tweaks

    • Translation consistency improvements

We’ve also released a new patch for PlayStation 5 that resolves issues affecting certain trophies. Thank you for your continued patience and support.

Special thanks to the community for reporting many of these issues. Your support continues to drive our development forward.

📆 Looking Ahead: The Steel Seed Roadmap

Stay tuned as we reveal more details about each upcoming patches. Your feedback is essential as we refine every aspect of the game. In the meantime, feel free to check out our roadmap to see what’s coming next!

🚀 Join the Adventure!

Haven’t played yet? Now’s the perfect time to dive into Steel Seed! Guide Zoe and her drone Koby through a mysterious and dangerous underground facility. Discover secrets, uncover the truth, and fight for humanity’s survival. Follow Steel Seed on our social channels for the latest news and updates. We are looking forward to seeing you in the game! Thank you for your support, and happy playing!

Source

Steam News / 11 July 2025

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