Full notes
Full Steel Salvo update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello players! We heard your feedback. The game is too difficult, even in normal difficulty. We wanted the game to offer you a challenge, but realized it was too much. We hope that these changes in balancing will be to your taste! We also worked on some bug fixes, audio balancing and tutorial improvements. Thanks for playing Steel Salvo!
What changed
- UI and audio
Patchnotes April 8th : - Reduced Cores HP by 20% in the normal difficulty - Increased Sword maximum health regen by 10% and minimum health regen by 20% - Increased Sword area of effect by 10% - Reduced Turret shoot damage by 20% and shockwave damage by 10% - Reduced Turret aiming speed by 10% - Reduced Turret shoot speed by 10% - Fixed Turret storing shoot charge if the player is out of reach - Fixed Soldier getting stuck on the second floor of core B - Reduced Swarm damage by 10% - Improved Swarm alert feedback - Increased Swarm audio volume and attenuation range - Improved Tutorial prompts - Fixed missing outlines in main menu - Fixed typos
Source
Changelog.gg summarizes and formats this update. How we read updates.
