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Steam News8 April 20215y ago

Patchnotes - April 8th

Hello players! We heard your feedback. The game is too difficult, even in normal difficulty. We wanted the game to offer you a challenge, but realized it was too much.

Full notes

Full Steel Salvo update

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Repeated intro

Hello players! We heard your feedback. The game is too difficult, even in normal difficulty. We wanted the game to offer you a challenge, but realized it was too much. We hope that these changes in balancing will be to your taste! We also worked on some bug fixes, audio balancing and tutorial improvements. Thanks for playing Steel Salvo!

What changed

1 fix0 additions1 change0 removals
  • UI and audio
changedHello players! We heard your feedback. The game is too difficult, even in normal difficulty. We wanted the game to offer you a challenge, but realized it was too much. We hope that these changes in balancing will be to your taste! We also worked on some bug fixes, audio balancing and tutorial improvements. Thanks for playing Steel Salvo!
fixedPatchnotes April 8th : - Reduced Cores HP by 20% in the normal difficulty - Increased Sword maximum health regen by 10% and minimum health regen by 20% - Increased Sword area of effect by 10% - Reduced Turret shoot damage by 20% and shockwave damage by 10% - Reduced Turret aiming speed by 10% - Reduced Turret shoot speed by 10% - Fixed Turret storing shoot charge if the player is out of reach - Fixed Soldier getting stuck on the second floor of core B - Reduced Swarm damage by 10% - Improved Swarm alert feedback - Increased Swarm audio volume and attenuation range - Improved Tutorial prompts - Fixed missing outlines in main menu - Fixed typos

Patchnotes April 8th : - Reduced Cores HP by 20% in the normal difficulty - Increased Sword maximum health regen by 10% and minimum health regen by 20% - Increased Sword area of effect by 10% - Reduced Turret shoot damage by 20% and shockwave damage by 10% - Reduced Turret aiming speed by 10% - Reduced Turret shoot speed by 10% - Fixed Turret storing shoot charge if the player is out of reach - Fixed Soldier getting stuck on the second floor of core B - Reduced Swarm damage by 10% - Improved Swarm alert feedback - Increased Swarm audio volume and attenuation range - Improved Tutorial prompts - Fixed missing outlines in main menu - Fixed typos

Source

Steam News / 8 April 2021

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