Full notes
Full Steel Rain update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Steel Rain changes
New enemy bullet distance animation - New firemode special weapons - New effects and background elements - New optimized gamepad controls - New enemy maneuvers and attacks - New credits drop animation - Improved overall performance - Optimized and smoother controls - Improved Editor handling and interface - Adjusted background FX and speed corrections - New improved patricle FX - Auto game pause if out of focus - Advanced difficulty balance - Improved gameppad world select (LT/RT) - Improved auto-button selection - Improved editor log and buttons - Optimized Stage timer and time out message - Editor font size adjusted - Optimized save system and load fix - Credits income and stage progress save / load fix
Source
Changelog.gg summarizes and formats this update. How we read updates.
