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Steam News6 June 20265mo ago

What Stations Will Look Like in the Game

Hello everyone! Work on optimization is in full swing. I significantly underestimated the complexity of moving parts of the game to C++, and I'm still working on it.

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Full Steel Artery: Train City Builder update

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Repeated intro

Hello everyone!

What changed

0 fixes1 addition1 change0 removals
  • Performance
  • Gameplay
changedWork on optimization is in full swing. I significantly underestimated the complexity of moving parts of the game to C++, and I'm still working on it. However, I hope to release an optimization patch in June and then move on to other tasks.
addedBy the way, what new station-related gameplay features would you like to see? (Besides trading) Maybe someone has an interesting idea that could add more depth to the gameplay. Steam post image Hope everyone is having a great day! ☀️

Steel Artery: Train City Builder changes

changedWork on optimization is in full swing. I significantly underestimated the complexity of moving parts of the game to C++, and I'm still working on it. However, I hope to release an optimization patch in June and then move on to other tasks.
addedBy the way, what new station-related gameplay features would you like to see? (Besides trading) Maybe someone has an interesting idea that could add more depth to the gameplay. Steam post image Hope everyone is having a great day! ☀️

Work on optimization is in full swing. I significantly underestimated the complexity of moving parts of the game to C++, and I'm still working on it. However, I hope to release an optimization patch in June and then move on to other tasks.

I'd like to share a station mockup. It's still a work in progress, but it should already give you a good idea of how stations will look in the game.

By the way, what new station-related gameplay features would you like to see? (Besides trading) Maybe someone has an interesting idea that could add more depth to the gameplay. Steam post image Hope everyone is having a great day! ☀️

Source

Steam News / 6 June 2026

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