HomeGamesUpdatesPricingMethodology
Steam News29 April 20206y ago

Steamhounds New Patch Release v0.4.0 "Automaton"

We just dropped the first big patch in a while for our game, Steamhounds! Here's a breakdown of the updates: New character prototype - "Character 6" Ability and balance tweaks Bug fixes / performance improvements The ma

In this update2

Full notes

Full Steamhounds update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions2 changes0 removals
  • Gameplay
  • Balance
  • Performance
addedNew character prototype - "Character 6"
changedAbility and balance tweaks
changedBug fixes / performance improvements
addedThe main update here is the introduction of a new character: Prototype 6 (name not permanent =P). This is part of the team’s effort to start dropping new content every few weeks for players to try out. So be on the lookout for more content in the weeks to come...
addedNew Character Prototype: Character 6The new charcter's main tactic revolves around a skill called “Place Totem”, which drops an object onto an enemy tile. This object can then be manipulated to deal damage and inflict debuffs on nearby targets.
addedTournament AnnouncementWe're also trying something else new - running regular developer streams and tournaments! We'd love to have people take part, and we also have a bunch of prizes (like Steam credit) lined up.

Steamhounds changes

addedNew character prototype - "Character 6"
changedAbility and balance tweaks
changedBug fixes / performance improvements
addedThe main update here is the introduction of a new character: Prototype 6 (name not permanent =P). This is part of the team’s effort to start dropping new content every few weeks for players to try out. So be on the lookout for more content in the weeks to come...
addedThe new charcter's main tactic revolves around a skill called “Place Totem”, which drops an object onto an enemy tile. This object can then be manipulated to deal damage and inflict debuffs on nearby targets.

We just dropped the first big patch in a while for our game, Steamhounds! Here's a breakdown of the updates:

  • New character prototype - "Character 6"

  • Ability and balance tweaks

  • Bug fixes / performance improvements

The main update here is the introduction of a new character: Prototype 6 (name not permanent =P). This is part of the team’s effort to start dropping new content every few weeks for players to try out. So be on the lookout for more content in the weeks to come...

New Character Prototype: Character 6

The new charcter's main tactic revolves around a skill called “Place Totem”, which drops an object onto an enemy tile. This object can then be manipulated to deal damage and inflict debuffs on nearby targets.

One major bonus to this skill is that the object will block enemies from occupying the tile that it’s placed on. We're interested to see what players will do with this, and how it'll affect positioning in play, or be used to disrupt enemy formations. We'd also love to hear any feedback people have about the concept!

Tournament Announcement

We're also trying something else new - running regular developer streams and tournaments! We'd love to have people take part, and we also have a bunch of prizes (like Steam credit) lined up.

Stream info: 2nd May 2020, 5:30pm UTC / 1:30pm ET - Developer update with Andrew (@andrewrtrahan) 2nd May 2020, 6:00pm UTC / 2:00pm ET - Live tournament coverage begins

Tournament prizes: 1st place - £25 Steam gift card, Discord role, in-game title 2nd place - £10 Steam gift card, Discord role, In-game title 3rd place - Discord role, in-game title

Steamhounds is currently in prototype phase, and right now we have a free / open playtest running via our Discord (https://discord.gg/StrayBasilisk). This is also where we'll be running tournaments!

And for regular updates on our project, follow us on Twitter! (https://twitter.com/StrayBasilisk)

Source

Steam News / 29 April 2020

Open original post

Changelog.gg summarizes and formats this update. How we read updates.