Full notes
Full Steam Marines update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Compatibility
- Events
- Store
Steam Marines changes
Hi, everyone. Steam Marines is steaming toward full release within a month! Having been on Early Access for a little over a year now (since September 2013), development has been largely affected by players offering feedback and suggestions. A brief overview of what has been added since hitting Steam:
Linux build (yay!)
Alien Deck and final Patriach boss.
Weather/random event system.
Game options to cater to more casual players.
Level completion scoring report system.
Brutal difficulty level.
The Engineer marine class.
Perks to further differentiate marines.
Marine retraining to reclass and continue leveling stats and skills.
Faster AI Delay settings for impatient players.
Exposed internal data for modding.
Steam Achievements and Trading Cards.
New items, weapon ammo types, and alien enemies.
Steam Marines will be released soon, but not abandoned. I fully expect bugs to crop up and I will be here to squash them. The price will remain at $15 for the foreseeable future, and purchasing Steam Marines on non-Steam platforms will continue to provide Steam keys. Thanks for helping Steam Marines become a real game! P.S. Remember, there's a Beta Requests thread on the discussion forum!
Source
Changelog.gg summarizes and formats this update. How we read updates.
