Full notes
Full Stealthscape update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Compatibility
- UI and audio
- Gameplay
- Store
Stealthscape changes
Stealthscape is reaching the final stages of development, and I'm happy to say the game will enter Full Release on the 20th of October 2020!
Here's a list of what to expect from v1.0.0:
Full Controller Support
World H
World H's post-world content
3 new Music Tracks
More Palettes to unlock
8 new Ships to unlock
10 new Trails to unlock
New FX Customizations
The ability to beat the game
On top of all this, Stealthscape will release alongside"Soundscape", Stealthscape's OST, which you can buy for $1.99 if you'd like to use the music in your own projects (with credit) or to support me :)
When v1.0.0 releases, your existing save data will be wiped past World B. Meaning if you've completed every stage thus far, when v1.0.0 releases, you'll only have Worlds A and B completed, with C unlocked. Leaderboards for each and every stage will remain (as long as the stage hasn't been heavily modified)
I hope you're all as hyped as I am! Don't forget to wishlist the game if you haven't already!
Source
Changelog.gg summarizes and formats this update. How we read updates.
