What changed
0 fixes0 additions0 changes1 removal
removedPatchnotes for 1.05.2 AI: - Adjusted the AIs in the end of the city to reduce the difficulty - Removed some creepers Misc: - Fix: Increased background alpha for notes so it's easier to read when the flashlight is on - Fix: Removed a mistaken "Cyrus: " in a dialog line World: - Fix: Stuck at couch in safe room - Fix: Missing collision on a wall where you could fall through the map Player: - Fix: Slightly increased the player collision, should avoid seeing through walls
Stay Close changes
removedPatchnotes for 1.05.2 AI: - Adjusted the AIs in the end of the city to reduce the difficulty - Removed some creepers Misc: - Fix: Increased background alpha for notes so it's easier to read when the flashlight is on - Fix: Removed a mistaken "Cyrus: " in a dialog line World: - Fix: Stuck at couch in safe room - Fix: Missing collision on a wall where you could fall through the map Player: - Fix: Slightly increased the player collision, should avoid seeing through walls
Patchnotes for 1.05.2 AI: - Adjusted the AIs in the end of the city to reduce the difficulty - Removed some creepers Misc: - Fix: Increased background alpha for notes so it's easier to read when the flashlight is on - Fix: Removed a mistaken "Cyrus: " in a dialog line World: - Fix: Stuck at couch in safe room - Fix: Missing collision on a wall where you could fall through the map Player: - Fix: Slightly increased the player collision, should avoid seeing through walls