Full notes
Full Staxel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
- Performance
Staxel changes
This patch was focused on fixing a couple issues that were happening later in the game, as well as some other minor issues.
Added a button to swap an entire inventory row with the main row.
Added rotating the hotbar and inventory using alt+scrollwheel
Fix collections menu skipping half a page when pressing the arrows.
Slightly increase the height of the fishing pond to allow for more layers of water.
Fixed some bugs and fish not showing up in the collections menu.
Fix talking to Tourists early messing up Max’s final quest.
Fixed the delay on the sponge, causing it to place much later.
Fix 2 infinite dialogue loops for Max’s final quest.
Fix backup villager spawns for Max’s final quest.
Leif’s prison is now indestructible.
Treetop village will no longer teleport you before you hit the ground. It will teleport if you walk too far away.
Added a backup to Riah to complete the fishing spot quest for very old worlds.
Fixed a couple Null Pointer Exceptions.
Don’t crash if a player somehow gets the same exact quest twice.
Added priority to patch files. Higher priority means it is applied later.
Source
Changelog.gg summarizes and formats this update. How we read updates.
