HomeGamesUpdatesPricingMethodology
Steam News18 September 201411y ago

Full release coming September 29th!

Hey cool cats, Big news! STARWHAL is coming out of Early Access and transitioning into the full release very soon! Full release of STARWHAL on Steam is launching September 29th!

Full notes

Full STARWHAL update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey cool cats, Big news! STARWHAL is coming out of Early Access and transitioning into the full release very soon!

What changed

0 fixes4 additions3 changes0 removals
  • Gameplay
  • Events
  • UI and audio
  • Balance
addedFull release of STARWHAL on Steam is launching September 29th !90 costumes And all this totally new stuff!
changedFull release of STARWHAL on Steam is launching September 29th !32 single player challenge levels 16 obstacle levels 16 target levels Race to get Bronze, Silver, Gold, and Platinum medals
changedFull release of STARWHAL on Steam is launching September 29th !Leaderboards to track challenge level times and your worth as a human being
changedFull release of STARWHAL on Steam is launching September 29th !Redesigned UI for game status and menus
addedFull release of STARWHAL on Steam is launching September 29th !Radical new post FX including bloom, distortion waves, and more
addedFull release of STARWHAL on Steam is launching September 29th !1 burrito (okay, this one's not new, but don’t fix what ain’t broke)

STARWHAL changes

added90 costumes And all this totally new stuff!
changed32 single player challenge levels 16 obstacle levels 16 target levels Race to get Bronze, Silver, Gold, and Platinum medals
changedLeaderboards to track challenge level times and your worth as a human being
changedRedesigned UI for game status and menus
addedRadical new post FX including bloom, distortion waves, and more

Full release of STARWHAL on Steam is launching September 29th!

It’s been a while since we started up the Early Access back in February. Thanks to everyone who has been with us since then (and even before!), and everyone who’s joined us for the ride! As some of you remember, we started the Early Access with these features:

  • 2 versus game modes

  • 3 worlds

  • 10 versus arenas

  • AI players

  • 12 song soundtrack

  • 48 costumes

  • 1 burrito

Let’s have a look at what’s in the full release:

  • 4 versus game modes

  • 5 worlds

  • 25 versus arenas

  • AI players

  • 17 song soundtrack

  • 90 costumes And all this totally new stuff!

  • 32 single player challenge levels

    • 16 obstacle levels

    • 16 target levels

    • Race to get Bronze, Silver, Gold, and Platinum medals

  • Leaderboards to track challenge level times and your worth as a human being

  • Ghost replays to play against - beat your rivals and gloat to your friends!

  • 24 Achievements

  • Customizable match rules

  • Redesigned UI for game status and menus

  • Radical new post FX including bloom, distortion waves, and more

  • Steam trading cards

  • 1 burrito (okay, this one's not new, but don’t fix what ain’t broke)

Shazam! Thanks so much for everyone who gave us feedback during development - we really appreciate it! The game has grown into something much bigger and better than we anticipated and we couldn’t have done it without you and all our loyal backers on Kickstarter.

Price change

With all these new features, we’ve decided that we’ll be increasing the price to $14.99 for the full release, with a 15% launch sale discount for the first week. For anyone who hasn’t picked the game up yet, you still have until September 29th to buy it at the original $9.99 price! This release isn't the end! We've already got ideas and plans for post-release content updates that will be totally free. Stay tuned! See you, space cowboys and girls!

Source

Steam News / 18 September 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.