Full notes
Full STARWHAL update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
STARWHAL changes
It's uuup! Go go go! Here's the recap of all the totally sweet game things you can get once you connect your 56k modem to download the update! New stuff!
New world: The chilly distant system called "Forsaken"!
3 new arenas: The High Ground (featured at The Next Level PAX East tournament), The Clash, and Moebius
New visual effects across the board
New arena visual detail - crystals in Asteroid X and moss in Neo Flopicron
UI updates, including a move of in-game score to bottom of screen (configurable in the options menu)
Balance/Fixes
Zones - bubbles act more like liquid now with a bit of resistance as you swim through them
Heart Throb - the heart throb now gradually slows down and becomes easier to catch the longer they have the heart
Arenas have been moved around a bit into different worlds
General bug fixes including fixed scoring for Team mode and Zones and optimized game and level loading
New controllers supported where possible based on the surveys sent back
ALSO! New costumes
Ice Cream matching set
Spartan helmet
T-rex hat
New battle companions! Paddington the Cat and Carl the Warrior Snail! (and a donut)
Want to tell us how much you love pushing your friends into lava, how COOL the ice world Forsaken is, or that you feel that Carl is overpowered? Let us know in the community hub!
Source
Changelog.gg summarizes and formats this update. How we read updates.
