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Steam News26 November 201510y ago

Starwalker Development

Much has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much.

Full notes

Full Starwalker update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedMuch has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much. Things are looking up, our system is each day more mature and things are starting to settle down in the game. We had a lot of problems with the skills layout, a lot of disagreement about the HUD, fights about the darkness and struggles to change or preserve ideas. Now the HUD has changed, no more bars, only numbers (don't worry, you can hide simply pressing H anytime) and the darkness is gone. You'll start in broad daylight and you'll have a whole day to survive the aliens before night falls. There are no streetlights and a lot of smoke and the alien motherships are blocking moonlight, so night is still gonna be dark, but you have time to find a regular or alien flashlight. Your safehouse is also not gonna be dark at night. Here's a video of the new look, as requested by some still faithful players: https://youtu.be/uXEWx0iSLa4

Much has changed in Starwalker. We basically heard everything that was said when people first saw the horrible game we launch as Early Access and decided to change so much. Things are looking up, our system is each day more mature and things are starting to settle down in the game. We had a lot of problems with the skills layout, a lot of disagreement about the HUD, fights about the darkness and struggles to change or preserve ideas. Now the HUD has changed, no more bars, only numbers (don't worry, you can hide simply pressing H anytime) and the darkness is gone. You'll start in broad daylight and you'll have a whole day to survive the aliens before night falls. There are no streetlights and a lot of smoke and the alien motherships are blocking moonlight, so night is still gonna be dark, but you have time to find a regular or alien flashlight. Your safehouse is also not gonna be dark at night. Here's a video of the new look, as requested by some still faithful players: https://youtu.be/uXEWx0iSLa4

Source

Steam News / 26 November 2015

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