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Steam News22 November 20257mo ago

v0.152

Startron v0.152 has been released! Tweaks & updates Allowed swapping between salvage yard shop and the addon fitting screen with H and F regardless of context Sky whales are now rarer (they were intended to be a curiosi

Full notes

Full Startron update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes7 additions7 changes0 removals
  • Store
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
changedAllowed swapping between salvage yard shop and the addon fitting screen with H and F regardless of context
changedAllowed selling fuel pumps at salvage yards and trading potron at the flora shop
changedMoved buying calron and silird from scrapyards to exotic dealers
addedAdded specific messages to explain template placement on industries
changedImproved performance slightly when processing clouds on background entities
addedAdded snowmen

Startron v0.152 has been released!

Tweaks & updates

  • Allowed swapping between salvage yard shop and the addon fitting screen with H and F regardless of context

  • Sky whales are now rarer (they were intended to be a curiosity, but if every gas giant has them, they're just an invasive species/weeds)

  • Allowed selling fuel pumps at salvage yards and trading potron at the flora shop

  • Moved buying calron and silird from scrapyards to exotic dealers

  • Added specific messages to explain template placement on industries

  • Improved performance slightly when processing clouds on background entities

  • Pressing home now centres the camera on your ship when flying around on an entity

  • Tracked cargo & tracked recipe now persist between saves

  • Added snowmen

  • Moved the bar over in one of the planet ports so the arcade machine lines up better

  • Added contaminated canisters to dark ships

  • Corrected the border spacing on conversation dialog boxes

  • Lithrogen now renders as a river when it's only one tile wide (makes bodies of water on entities looks a bit more natural)

  • Everybody now has a pirate hat onboard a pirate station

  • Zipship engines now poot out █s when flying vertically and ■s horizontally

  • Added a toggle for showing all signs while flying around on an entity or viewing the system

  • Incinerators now produce pollution in oxorine atmospheres just like refineries

  • The MazeBase level end and doors now have prompts to explain what they're for

  • The shopping centre superstructure looked a bit basic so that's been spruced up

  • The Unity/Steam versions now support all pitches of beeps found in the native game (so the end of the self destruct sequence sounds right now)

  • Added a shimmer effect on chronc ore, chronc bars, gomium ore, gomium bars, valuables & gemstones

  • Improved the grass variation

Bugs fixed in this version

  • Fixed the darkenstone locking itself out from being uncovered (no wonder nobody's found it)

  • Fixed alignment of the right selector arrow on the build menu (it was overlapping the last character of the resonating crystal)

  • Fixed missing TVs in one of the station bars and one of the planet port bars

  • Fixed bridge viewer effects lingering when leaving and coming back to the bridge

  • Fixed bubble seeds showing as planted on yards

  • Fixed the total score count in MazeBase (it was wrong most of the time)

  • Fixed tiles in MazeBase not updating until the player moved off of the tile

Source

Steam News / 22 November 2025

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