In this update5
Full notes
Full Start Over update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- UI and audio
- Events
- Balance
Start Over changes
We want to thank you all for the support, feedback, suggestions, and bug reports. A special thanks to the content creators, the players in Start Over's Discord, and the Steam community hub. We also deeply appreciate everyone who has supported the game, even if you haven't played in a while or simply believed in the concept. We've been working incredibly hard on this update to address complex hardcoded issues that were almost impossible to solve—but we've done it. On a more personal note, I’d like to share a bit about our journey as developers. We started the development of this game as a small group of family members. As time went on, we were reduced to just two developers working on this project. Eventually, it became just me, and now the game can't even financially support my work alone. Despite this, I've decided to pour everything into this major update, making the game as stable and polished as possible. I deeply appreciate the community for supporting us through this journey. Moving forward, I will do my best to fix any game-breaking issues that arise post-update. Thank you all for being part of this journey.
Save System Changes:
We’ve completely reworked the save system. This means that old saves will no longer be compatible with the new update. However, to access your old saves, you can go to Steam, right-click on "Start Over," click Properties, then Betas, and select [old save system]. This will allow you to continue using your old saves while playing on the updated version of the game.
Reworked Systems
Reworked the world save system
Reworked player data and game data saves
Reworked vehicle and AI saves
Major improvements to saving and loading times
Bug Fixes:
Fixed Bunkers targeting bug
Fixed a bug where hotbar and quickslots items disappeared after entering a vehicle
Fixed lighting and shadow bugs
Fixed performance issues
Fixed NPC AI shooting and targeting bugs
Fixed issues with the spawn system
Fixed a bug where hostile animals spawned near the player
Fixed a bug with the Buggy controls
Fixed a bug related to storage slots
Fixed minor UI bugs
Fixed random event bugs
Improvements and Changes:
Improved all loading times
Improved particle performance
Improved AI behaviors and performance
Improved lighting and shadows
Improved the overall look of the game
Improved player projectiles
Improved weapons recoil and accuracy
Adjusted bullet drop behavior
Increased the speed of the ATV, Buggy, Horse, Player character, Attack Helicopter, and Cargo Helicopter
Balanced weapon damage
Balanced NPC stats
New Features, Content, and Additions:
Major map changes with more details, water sources, and landscape improvements
Added new POIs, loot, and areas to explore
Reworked Wave and POIs NPCs
Reworked the vehicle flying system for helicopters (controls, maneuvering, behavior, speed)
Added storage to helicopters and horses
Added the ability to zoom in using the gunner mode in the Attack Helicopter
Added the ability to destroy hostile AA Iron Domes
Added the ability for the horse to sprint
Thank you again for all your support and for being part of this incredible journey!
Source
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