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Steam News28 April 20263mo ago

Technical Patch Update V6.1.11

Troopers! A technical patch is now live, focusing on bug fixes, system stability, and preparations for the upcoming "The Eradicators" DLC. See the extended changelog below.

In this update7

Full notes

Full Starship Troopers: Terran Command update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

14 fixes6 additions5 changes2 removals
  • Performance
  • Maps
  • Gameplay
  • Fixes
  • UI and audio
changedA technical patch is now live, focusing on bug fixes, system stability, and preparations for the upcoming "The Eradicators" DLC. See the extended changelog below .
addedUpcoming Expansion: The Eradicators DLCWhile we continue updating the base game, we're also gearing up for our next major release. The Eradicators DLC brings a wealth of new content: a brand-new environment, a new story , additional player and Arachnid units, expanded Territory Maps, and a host of new technologies and objectives.
changedAddedUpgraded to Unity 6.3, ensuring we can keep supporting and extending the game in the future.
addedAddedAdded new loading tips, fixed low-quality loading tips.
fixedFixesFixed M9A Sledgehammer ignoring hold-fire when deployed.
fixedFixesFixed custom characters not refreshing on scenario load.

Starship Troopers: Terran Command changes

changedA technical patch is now live, focusing on bug fixes, system stability, and preparations for the upcoming "The Eradicators" DLC. See the extended changelog below .
addedWhile we continue updating the base game, we're also gearing up for our next major release. The Eradicators DLC brings a wealth of new content: a brand-new environment, a new story , additional player and Arachnid units, expanded Territory Maps, and a host of new technologies and objectives.
changedUpgraded to Unity 6.3, ensuring we can keep supporting and extending the game in the future.
addedAdded new loading tips, fixed low-quality loading tips.
fixedFixed M9A Sledgehammer ignoring hold-fire when deployed.

Troopers!

A technical patch is now live, focusing on bug fixes, system stability, and preparations for the upcoming "The Eradicators" DLC. See the extended changelog below.

Upcoming Expansion: The Eradicators DLC

While we continue updating the base game, we're also gearing up for our next major release. The Eradicators DLC brings a wealth of new content: a brand-new environment, a new story, additional player and Arachnid units, expanded Territory Maps, and a host of new technologies and objectives.

To support the game and stay up to date on the release, head to the product page and wishlist The Eradicators DLC today.

Starship Troopers Terran Command The Eradicators

Changelog

Added

  • Upgraded to Unity 6.3, ensuring we can keep supporting and extending the game in the future.

  • Added new loading tips, fixed low-quality loading tips.

Fixes

  • Fixed M9A Sledgehammer ignoring hold-fire when deployed.

  • Fixed custom characters not refreshing on scenario load.

  • Fixed deselecting uncontrollable units when shift-selecting.

  • Fixed being able to cast abilities while units are inside a dropship.

  • Fixed defend-location AI team task aggroing on all units in a scenario with 0 aggro range.

  • Fixed M6A Jaeger ability promoting the unit to experience level 3.

  • Fixed weapon barrels not cycling correctly.

  • Fixed soldiers using "Deploy Field Barricade" not walking towards the center of the barricade.

  • Fixed warning icon sometimes not being removed from the minimap when all units in an offensive are killed.

  • Fixed bug tunnels with blocked exits on Klendathu.

Territory Mode

  • Disabled the adjutant progress commentary in Territory Mode.

  • The Battlegroup Screen now starts on your previously selected battlegroup.

  • Added kill count for each bug to the progression screen.

  • Added warrior bugs to the Arachnid encounters list on the progression screen.

  • Added tooltip descriptions to technologies on the selected mission screen.

  • Added daytime and shroud visuals on minimaps displayed in the Territory Mode main menu.

  • Territory Defenders no longer spawn bugs in areas without Territory Points.

  • Improved performance during attack waves.

  • Fixed Territory Mode save/load disclaimer scaling at different resolutions.

Achievements

  • Changed "Ultimate Arsonist" achievement to kill 50 bugs with the M11 Flamethrower Marauder.

Crash Fixes

  • Fixed a crash when switching from the beta/alpha Steam branch to the default Steam branch.

  • Fixed a crash when constructing/repairing units near the edge of a scenario.

  • Fixed a crash when transporting units.

Source

Steam News / 28 April 2026

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