Full notes
Full Starship Inspector update
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Repeated intro
Hello Commanders! Sorry for late update!
What changed
- Maps
- Gameplay
So, here's what we did for you: -REBALANCING! Improved scaling enemy difficult with the player weapon rating (thanks Eli Brown, zuvuya42, Cyan001, Kjell, Pcj, Bamalf, KBA3u) -Added more random events with 1v2 and 1v3 starship encounters -Map icon text is increased (thanks Biohazard063, zuvuya42) -Optimized the panel of your crew -Fixed: When environmental restrictions affect a system, that system's icon in the tray and on the ship are supposed to be greyed-out (thanks Eli Brown) -Fixed bug with crew positions (thanks MaxPowa, Eli Brown) -The step of changing the settings by the plus and minus buttons has been reduced (Noob Saibot) -Bosses rebalanced (thanks Pcj) -In the store, the sequence of products for sale occurs randomly (thanks Pcj) -Fixed drones firing (thanks Biohazard063, Pcj, Eli Brown) -Fixed sector exit spawn (thanks ProtoSavage) -The ionization effect become brighter (thanks Pcj) -Fixed overlapping buttons (thanks Cyan001, Eli Brown) -Fixed: Pause feature is broken (thanks zuvuya42) -Fixed a lot of minor bugs
----- To fix some bugs, we had to update the game engine. To our deepest regret, the new engine of the game does not see the old save. BUT we created a load of achievements from Steam at the first start of the game. We apologize for this inconvenience and promise that this will not happen again.
Source
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