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Steam News3 February 20224y ago

Release 29 is Live!

Here are just the highlights for this release! New - Pedia System: Lockable/Passcoded Articles - Pedia System: Now creatable at Mission level - WebGL: Target Reticles/Directional Arrows - WebGL: Explosions - Galactic Ma

Full notes

Full Starship Horizons: Bridge Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition0 changes1 removal
  • Gameplay
  • Balance
addedNew - Pedia System: Lockable/Passcoded Articles - Pedia System: Now creatable at Mission level - WebGL: Target Reticles/Directional Arrows - WebGL: Explosions - Galactic Map updates to stars/indicators - GM Screen: New Event Monitor pop out for mission builders - Objects: New Invincible/Immortal properties
removedUpdated - DMX revisions for dead serial connections - ZigBee device corrections for states - Z-Wave device monitoring revisions - Philips hue has improved Location functions - Websocket revisions to remove dead sessions
fixedFixes - GM Screen: Player Details Now Correctly Update - New Factions no longer deafault to Black for their color - Inter-system FTL issues resolved - Transferring Cargo with in-flight vessels restricted - Dialog Group actions no longer fire more than once - image resource paths now corrected - Mission listing is correct after turning a Module on/off - Hardpoints no longer shift incorrectly on Damage Display

Starship Horizons: Bridge Simulator changes

addedNew - Pedia System: Lockable/Passcoded Articles - Pedia System: Now creatable at Mission level - WebGL: Target Reticles/Directional Arrows - WebGL: Explosions - Galactic Map updates to stars/indicators - GM Screen: New Event Monitor pop out for mission builders - Objects: New Invincible/Immortal properties
removedUpdated - DMX revisions for dead serial connections - ZigBee device corrections for states - Z-Wave device monitoring revisions - Philips hue has improved Location functions - Websocket revisions to remove dead sessions
fixedFixes - GM Screen: Player Details Now Correctly Update - New Factions no longer deafault to Black for their color - Inter-system FTL issues resolved - Transferring Cargo with in-flight vessels restricted - Dialog Group actions no longer fire more than once - image resource paths now corrected - Mission listing is correct after turning a Module on/off - Hardpoints no longer shift incorrectly on Damage Display

Here are just the highlights for this release!

New - Pedia System: Lockable/Passcoded Articles - Pedia System: Now creatable at Mission level - WebGL: Target Reticles/Directional Arrows - WebGL: Explosions - Galactic Map updates to stars/indicators - GM Screen: New Event Monitor pop out for mission builders - Objects: New Invincible/Immortal properties

Updated - DMX revisions for dead serial connections - ZigBee device corrections for states - Z-Wave device monitoring revisions - Philips hue has improved Location functions - Websocket revisions to remove dead sessions

Fixes - GM Screen: Player Details Now Correctly Update - New Factions no longer deafault to Black for their color - Inter-system FTL issues resolved - Transferring Cargo with in-flight vessels restricted - Dialog Group actions no longer fire more than once - image resource paths now corrected - Mission listing is correct after turning a Module on/off - Hardpoints no longer shift incorrectly on Damage Display

Source

Steam News / 3 February 2022

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