What changed
7 fixes6 additions4 changes1 removal
- Performance
- Gameplay
- UI and audio
- Fixes
- Balance
addedWe are happy to tell you today that a new update is now available for Starship Corporation. This update makes major changes to the ship designer, and brings further improvements and optimization. The Power Update removes the fuel, cooling, power and other grids and replaces them with a clever new system. You now are able to select one of 3 grid numbers to connect rooms to specific power generators. This offers interesting choices for advanced players to group together different ship systems (shields, engines, life support, etc.) or connect the most important modules to emergency generators. Not only does this allow for more meaningful choices, it also allows for better optimization. For a full breakdown of the update, check the video below. https://youtu.be/3qmfSJbPXyQ Changelog Gameplay:
removedremoved grid system for power, cooling, fuel air and water for better performance
addedadded automatic connection between supplier and room on the same deck or between deck connections
addedadded grid number selection for power (to be able to create separate circuits)
changedimproved ship requirement message system for better performance
addedadded "Edit Blueprint" button for selected ships in map
Starship Corporation changes
addedWe are happy to tell you today that a new update is now available for Starship Corporation. This update makes major changes to the ship designer, and brings further improvements and optimization. The Power Update removes the fuel, cooling, power and other grids and replaces them with a clever new system. You now are able to select one of 3 grid numbers to connect rooms to specific power generators. This offers interesting choices for advanced players to group together different ship systems (shields, engines, life support, etc.) or connect the most important modules to emergency generators. Not only does this allow for more meaningful choices, it also allows for better optimization. For a full breakdown of the update, check the video below. https://youtu.be/3qmfSJbPXyQ Changelog Gameplay:
removedremoved grid system for power, cooling, fuel air and water for better performance
addedadded automatic connection between supplier and room on the same deck or between deck connections
addedadded grid number selection for power (to be able to create separate circuits)
changedimproved ship requirement message system for better performance
We are happy to tell you today that a new update is now available for Starship Corporation. This update makes major changes to the ship designer, and brings further improvements and optimization. The Power Update removes the fuel, cooling, power and other grids and replaces them with a clever new system. You now are able to select one of 3 grid numbers to connect rooms to specific power generators. This offers interesting choices for advanced players to group together different ship systems (shields, engines, life support, etc.) or connect the most important modules to emergency generators. Not only does this allow for more meaningful choices, it also allows for better optimization. For a full breakdown of the update, check the video below. https://youtu.be/3qmfSJbPXyQ Changelog Gameplay:
removed grid system for power, cooling, fuel air and water for better performance
added automatic connection between supplier and room on the same deck or between deck connections
added grid number selection for power (to be able to create separate circuits)
improved ship requirement message system for better performance
added "Edit Blueprint" button for selected ships in map
added mining vessel "Mary Celeste" at game start
Bugfixes:
fixed building wrong ships or contracts
fixed accidental removal of "own ship" building option
added character check for text fields
fixed department switch problem
fixed the performance issue in financial overview
changed 'Auto Explorer' contract values
changed incorrect requirements for 'Missile Cruiser'
fixed update after placing/deleting armor plates
fixed issues with fuselages 'Hiuz-5' and 'Katyr'
waterconnection variable error fixes
fixed start budget issue
error when pressing load button without selection
error after cancelling sandbox creation