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Steam News14 August 20178y ago

Boarding & Bugfixes

Version 1.6.4: If one of your ships suffers from an accident it is not completely lost, but you can rescue it by sending a ship equipped with a hangar.

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Full Starship Corporation update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedVersion 1.6.4:If one of your ships suffers from an accident it is not completely lost, but you can rescue it by sending a ship equipped with a hangar. Warships with a hangar offer you now also the choice to board, making it possible to capture an enemy vessel. I also added some more (and better paid) transport contracts, so that you can make some more money, especially at the beginning. Gameplay Changes: - ships are not lost after an accident, but stranded - stranded ships can be saved (if you have a hangar) - hostile ships can be boarded (if you have a hangar) - added transport contracts with higher payment Bugfixes: - fixed negative array index in galaxy map - removed undo shortcut when load menu open - fixed cut-off technology in research - fixed ship issues when loading/saving game - fixed crew managment sound issue - fixed text_compass_rps error - hopefully fixed the department switch problem I cannot reproduce and I don't know at the moment what is causing the pop up message problem for some. I hope you can provide me with more information, so I can find a solution.

Starship Corporation changes

fixedIf one of your ships suffers from an accident it is not completely lost, but you can rescue it by sending a ship equipped with a hangar. Warships with a hangar offer you now also the choice to board, making it possible to capture an enemy vessel. I also added some more (and better paid) transport contracts, so that you can make some more money, especially at the beginning. Gameplay Changes: - ships are not lost after an accident, but stranded - stranded ships can be saved (if you have a hangar) - hostile ships can be boarded (if you have a hangar) - added transport contracts with higher payment Bugfixes: - fixed negative array index in galaxy map - removed undo shortcut when load menu open - fixed cut-off technology in research - fixed ship issues when loading/saving game - fixed crew managment sound issue - fixed text_compass_rps error - hopefully fixed the department switch problem I cannot reproduce and I don't know at the moment what is causing the pop up message problem for some. I hope you can provide me with more information, so I can find a solution.

Version 1.6.4:

If one of your ships suffers from an accident it is not completely lost, but you can rescue it by sending a ship equipped with a hangar. Warships with a hangar offer you now also the choice to board, making it possible to capture an enemy vessel. I also added some more (and better paid) transport contracts, so that you can make some more money, especially at the beginning. Gameplay Changes: - ships are not lost after an accident, but stranded - stranded ships can be saved (if you have a hangar) - hostile ships can be boarded (if you have a hangar) - added transport contracts with higher payment Bugfixes: - fixed negative array index in galaxy map - removed undo shortcut when load menu open - fixed cut-off technology in research - fixed ship issues when loading/saving game - fixed crew managment sound issue - fixed text_compass_rps error - hopefully fixed the department switch problem I cannot reproduce and I don't know at the moment what is causing the pop up message problem for some. I hope you can provide me with more information, so I can find a solution.

Source

Steam News / 14 August 2017

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