HomeGamesUpdatesPricingMethodology
Steam News31 July 20178y ago

New World Update

Have you been wondering why there have been few updates over the last months? Here’s why: As result of structural changes within the company and taking in the feedback from the community about what the game is good at (

Full notes

Full Starship Corporation update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions0 changes0 removals
  • UI and audio
addedHave you been wondering why there have been few updates over the last months? Here’s why: As result of structural changes within the company and taking in the feedback from the community about what the game is good at (and what it is lacking), we are in the process of redesigning the galaxy map, market interface and more. All of this is based on your feedback and aims to make Starship Corporation significantly more enjoyable. We are making the best possible use of the Steam Early Access Program, while also ensuring the release of a complete game within the foreseeable future. Please check out the video below for a full breakdown of the elements of the game that will be added and updated, and what will be dropped, as the result of your feedback. https://www.youtube.com/watch?v=pKSwrc_O3vk We would like to also take this opportunity to thank you for your continued support, feedback and patience and we invite you to continue to work with us to help make Starship Corporation the very best game it can be!
addedGameplay Changes (Version 1.6.2):removed market screen (integrated into galaxy map) - replaced research screen - replaced contract list and fuselage selection UI for ship design - replaced build menu UI in ship design - replaced parts of the mission selection UI for crew management - replaced the 'new sandbox game' UI - replaced saving/loading of blueprints and classes - replaced saving/loading of games - added support for cyrillic font - replaced the GALAXY MAP, featuring now: - different star systems with unique contracts, developing over time - ability to build and disband shipyards - simplified contract selection - turn-based time progression - ability to build own ships - ability to send ships to waypoints for transport, research, roadwork, mining and combat missions

Starship Corporation changes

addedHave you been wondering why there have been few updates over the last months? Here’s why: As result of structural changes within the company and taking in the feedback from the community about what the game is good at (and what it is lacking), we are in the process of redesigning the galaxy map, market interface and more. All of this is based on your feedback and aims to make Starship Corporation significantly more enjoyable. We are making the best possible use of the Steam Early Access Program, while also ensuring the release of a complete game within the foreseeable future. Please check out the video below for a full breakdown of the elements of the game that will be added and updated, and what will be dropped, as the result of your feedback. https://www.youtube.com/watch?v=pKSwrc_O3vk We would like to also take this opportunity to thank you for your continued support, feedback and patience and we invite you to continue to work with us to help make Starship Corporation the very best game it can be!
addedremoved market screen (integrated into galaxy map) - replaced research screen - replaced contract list and fuselage selection UI for ship design - replaced build menu UI in ship design - replaced parts of the mission selection UI for crew management - replaced the 'new sandbox game' UI - replaced saving/loading of blueprints and classes - replaced saving/loading of games - added support for cyrillic font - replaced the GALAXY MAP, featuring now: - different star systems with unique contracts, developing over time - ability to build and disband shipyards - simplified contract selection - turn-based time progression - ability to build own ships - ability to send ships to waypoints for transport, research, roadwork, mining and combat missions

Have you been wondering why there have been few updates over the last months? Here’s why: As result of structural changes within the company and taking in the feedback from the community about what the game is good at (and what it is lacking), we are in the process of redesigning the galaxy map, market interface and more. All of this is based on your feedback and aims to make Starship Corporation significantly more enjoyable. We are making the best possible use of the Steam Early Access Program, while also ensuring the release of a complete game within the foreseeable future. Please check out the video below for a full breakdown of the elements of the game that will be added and updated, and what will be dropped, as the result of your feedback. https://www.youtube.com/watch?v=pKSwrc_O3vk We would like to also take this opportunity to thank you for your continued support, feedback and patience and we invite you to continue to work with us to help make Starship Corporation the very best game it can be!

Gameplay Changes (Version 1.6.2):

- removed market screen (integrated into galaxy map) - replaced research screen - replaced contract list and fuselage selection UI for ship design - replaced build menu UI in ship design - replaced parts of the mission selection UI for crew management - replaced the 'new sandbox game' UI - replaced saving/loading of blueprints and classes - replaced saving/loading of games - added support for cyrillic font - replaced the GALAXY MAP, featuring now: - different star systems with unique contracts, developing over time - ability to build and disband shipyards - simplified contract selection - turn-based time progression - ability to build own ships - ability to send ships to waypoints for transport, research, roadwork, mining and combat missions

Source

Steam News / 31 July 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.