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Steam News17 September 20169y ago

Eighth Update

Version 1.1.5: Gameplay Changes: - changed maintenance interval for advanced life support - changed maximum rating for "Alien Infestation" mission - changed ERS requirements for all contracts - changed auto-resolve meth

Full notes

Full Starship Corporation update

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What changed

1 fix0 additions0 changes0 removals
  • Security
fixedVersion 1.1.5: Gameplay Changes: - changed maintenance interval for advanced life support - changed maximum rating for "Alien Infestation" mission - changed ERS requirements for all contracts - changed auto-resolve method for "Major Collision" and "Asteroid Field" - improved crew accuracy when fighting drones - added targeting of drones for corridor turrets - increased reload speed for corridor turrets (by technicians) - waypoints and patrols are in front of units for better visibility - added Auto-Resolve difficulty as a singleplayer startup option - added cheat for Auto-Resolve difficulty: Ctrl-R to switch between easy, normal and hard Bugfixes: - fixed 'Design Cargoship' contract (crew limit) - fixed a cargo hold exploit for the Avara Demiri - fixed missing sprite for the heat redistributor - fixed door attachement to some of the corridor L-sections - fixed "change contract" window issue - fixed airflow issues for open exit hatches adjacent to bay doors - fixed crew count number for saving/loading ship classes

Starship Corporation changes

fixedVersion 1.1.5: Gameplay Changes: - changed maintenance interval for advanced life support - changed maximum rating for "Alien Infestation" mission - changed ERS requirements for all contracts - changed auto-resolve method for "Major Collision" and "Asteroid Field" - improved crew accuracy when fighting drones - added targeting of drones for corridor turrets - increased reload speed for corridor turrets (by technicians) - waypoints and patrols are in front of units for better visibility - added Auto-Resolve difficulty as a singleplayer startup option - added cheat for Auto-Resolve difficulty: Ctrl-R to switch between easy, normal and hard Bugfixes: - fixed 'Design Cargoship' contract (crew limit) - fixed a cargo hold exploit for the Avara Demiri - fixed missing sprite for the heat redistributor - fixed door attachement to some of the corridor L-sections - fixed "change contract" window issue - fixed airflow issues for open exit hatches adjacent to bay doors - fixed crew count number for saving/loading ship classes

Version 1.1.5: Gameplay Changes: - changed maintenance interval for advanced life support - changed maximum rating for "Alien Infestation" mission - changed ERS requirements for all contracts - changed auto-resolve method for "Major Collision" and "Asteroid Field" - improved crew accuracy when fighting drones - added targeting of drones for corridor turrets - increased reload speed for corridor turrets (by technicians) - waypoints and patrols are in front of units for better visibility - added Auto-Resolve difficulty as a singleplayer startup option - added cheat for Auto-Resolve difficulty: Ctrl-R to switch between easy, normal and hard Bugfixes: - fixed 'Design Cargoship' contract (crew limit) - fixed a cargo hold exploit for the Avara Demiri - fixed missing sprite for the heat redistributor - fixed door attachement to some of the corridor L-sections - fixed "change contract" window issue - fixed airflow issues for open exit hatches adjacent to bay doors - fixed crew count number for saving/loading ship classes

Source

Steam News / 17 September 2016

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