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Steam News1 July 201610y ago

Third Update - Auto-Resolve Crew Management Missions

Version 1.0.8: Bugfixes: - fixed pathfinding issue after changing decks - fixed event error after completed research - fixed: unable to enter a '9' in the funding text box Gameplay Changes: - added "Auto-Resolve Mission

Full notes

Full Starship Corporation update

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What changed

1 fix0 additions0 changes0 removals
  • Events
fixedVersion 1.0.8: Bugfixes: - fixed pathfinding issue after changing decks - fixed event error after completed research - fixed: unable to enter a '9' in the funding text box Gameplay Changes: - added "Auto-Resolve Mission" feature to Crew Management https://www.youtube.com/watch?v=gVyKjwQnF10 Thanks to detailed user feedback we could see the possibility to significantly improve gameplay for Crew Management: You can now calculate the mission rating for your newly designed ship, either for single missions or the entire list. It will most likely be slightly lower values than you would get by playing missions yourself, but it creates a decent class rating instantly and provides more choice over which missions you want to focus on. It also gives you a quick overview about what your design can achieve before spending a lot of time performing the missions - creating more incentive to go back to the drawing board to experiment with different designs.

Starship Corporation changes

fixedVersion 1.0.8: Bugfixes: - fixed pathfinding issue after changing decks - fixed event error after completed research - fixed: unable to enter a '9' in the funding text box Gameplay Changes: - added "Auto-Resolve Mission" feature to Crew Management https://www.youtube.com/watch?v=gVyKjwQnF10 Thanks to detailed user feedback we could see the possibility to significantly improve gameplay for Crew Management: You can now calculate the mission rating for your newly designed ship, either for single missions or the entire list. It will most likely be slightly lower values than you would get by playing missions yourself, but it creates a decent class rating instantly and provides more choice over which missions you want to focus on. It also gives you a quick overview about what your design can achieve before spending a lot of time performing the missions - creating more incentive to go back to the drawing board to experiment with different designs.

Version 1.0.8: Bugfixes: - fixed pathfinding issue after changing decks - fixed event error after completed research - fixed: unable to enter a '9' in the funding text box Gameplay Changes: - added "Auto-Resolve Mission" feature to Crew Management https://www.youtube.com/watch?v=gVyKjwQnF10 Thanks to detailed user feedback we could see the possibility to significantly improve gameplay for Crew Management: You can now calculate the mission rating for your newly designed ship, either for single missions or the entire list. It will most likely be slightly lower values than you would get by playing missions yourself, but it creates a decent class rating instantly and provides more choice over which missions you want to focus on. It also gives you a quick overview about what your design can achieve before spending a lot of time performing the missions - creating more incentive to go back to the drawing board to experiment with different designs.

Source

Steam News / 1 July 2016

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