Full notes
Full Starsand Island update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Fixes
Starsand Island changes
Fixes
Fixed an issue where animal data inside sheds would become abnormal after moving a shed in Build Mode and then undoing the rollback.
Fixed an issue that prevented blueprints from being saved in Build Mode due to a false "Plot not fully loaded" warning.
Fixed an issue where the build list would display incompletely if the expand button was clicked while the scrollbar was not reset in Build Mode.
Fixed an issue where some scenes or Furniture in the home would fail to load properly when returning to Starsand Island from Moonlit Forest.
Fixed an issue where the Wall-Mounted TV exhibited abnormal video playback, and exiting the playback interface would directly close the video.
Fixed an issue where surrounding equipment failed to load correctly after using the Teleporter to return from the Moonlit Forest to Starsand Island.
Fixed an issue where the crafting tracker did not automatically cancel after processing and collecting a timed item.
Fixed an issue where the arcade machine volume would reset abnormally when re-interacting with it after adjusting the minigame volume and exiting settings.
To all Islanders:
Thanks for your continued support! We're committed to making Starsand Island the best it can be, and we'll keep improving it.
Found a quirky bug? Have some ideas? Join our official Discord and talk directly with the devs! We've got our stools ready and waiting for you!
For more information, please visit our official website:
Source
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