In this update4
Full notes
Full Starsand update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello survivor!
What changed
- Gameplay
- Performance
- Maps
- Fixes
- Balance
Starsand changes
While you might have encountered desert-like conditions in the past weeks, we hope you’re chilled enough to tackle this new update for Starsand.
It features a new area inside the pyramid, formidable new devices to greet your multi-legged friends and new resources to help you survive.
But beware, the little rascals now have support from another creature and it is trying to diminish your digital life expectancy in little time.
We also packed some fixes into the game, and we hope that Starsand is taking the right path towards your goal of survival! (But still, don't forget to save as often as you can, if you know what I mean...)
Leave us some feedback here and on our social media channels, we’re eager to read it!
Talk soon!
Tunnel Vision and Toplitz Productions
Build 0.8.5 on Steam
ADDED
Two kinds of mushrooms (red and blue) as harvestable resources.
Mushroom Soup as a new consumable item.
A new type of alien creature.
A suit headset.
Canapa seeds and Canapa plant in a farm plot.
A fifth artifact.
A new area inside the pyramid.
The seeder rifle as an unique item.
Metal spikes (and its related recipe).
Landmine (and its related recipe).
CPU and GPU usage optimization.
UPDATED
The explosive barrel now takes one second to explode when hit by fire arrows.
FIXED
Camels getting stuck on the north border of the map.
Dismantle on the canopy.
An item disappearing from the farm plot’s fertilizer slot upon loading the game.
The plant growth under the base building.
The stamina decreases when using the sandboard.
A game freezes upon opening a recipe scroll.
Source
Changelog.gg summarizes and formats this update. How we read updates.
