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Steam News12 January 20251y ago

Stars in the Trash 1.02 Live Now

Patch Notes Starting a new game unnecessarily warned players about losing progress, even when no progress exists.

In this update1

Full notes

Full Stars In The Trash update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
addedPatch NotesStarting a new game unnecessarily warned players about losing progress, even when no progress exists.
changedPatch NotesExiting to the main menu did not stop the vibration and some sounds continued to play.
changedPatch NotesIn the dolmen area, if you ate the catnip looking to the right Moka went through a collider and went out of the map.

Stars In The Trash changes

addedStarting a new game unnecessarily warned players about losing progress, even when no progress exists.
changedExiting to the main menu did not stop the vibration and some sounds continued to play.
changedIn the dolmen area, if you ate the catnip looking to the right Moka went through a collider and went out of the map.

Patch Notes

  • Starting a new game unnecessarily warned players about losing progress, even when no progress exists.

  • From the chapter selection menu, a scene could be loaded several times in a row, causing a malfunction (Goodbye Flying Moka).

  • Exiting to the main menu did not stop the vibration and some sounds continued to play.

  • In the tower, Ursus now runs faster from one window to another. If Moka reached the last window before Ursus, the sprites were duplicated.

  • Volume settings are saved between game sessions.

  • In the dolmen area, if you ate the catnip looking to the right Moka went through a collider and went out of the map.

  • Minor changes in colliders and sprites.

Thank you all very much for reporting bugs and making Stars in the Trash a better game.

Jose

Source

Steam News / 12 January 2025

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