In this update1
Full notes
Full Stars In The Trash update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Maps
Stars In The Trash changes
Patch Notes
Starting a new game unnecessarily warned players about losing progress, even when no progress exists.
From the chapter selection menu, a scene could be loaded several times in a row, causing a malfunction (Goodbye Flying Moka).
Exiting to the main menu did not stop the vibration and some sounds continued to play.
In the tower, Ursus now runs faster from one window to another. If Moka reached the last window before Ursus, the sprites were duplicated.
Volume settings are saved between game sessions.
In the dolmen area, if you ate the catnip looking to the right Moka went through a collider and went out of the map.
Minor changes in colliders and sprites.
Thank you all very much for reporting bugs and making Stars in the Trash a better game.
Jose
Source
Changelog.gg summarizes and formats this update. How we read updates.
