Full notes
Full StarRupture update
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Repeated intro
Hello everyone,
What changed
- Gameplay
- Performance
- Fixes
- Events
- UI and audio
- Store
This hotfix addresses some issues with the new content from Update 1, as well as fixes other known bugs. The full list of changes is available below.
Building
Buildings placed on Supported Platforms should now correctly maintain their stability without causing adjacent structures to deconstruct
Foundation Platforms should now correctly spawn under buildings upon placement
Fixed an issue causing Players to be stuck inside Habitat's floor when standing inside an Airlock during deconstruction
Fixed an issue that caused Viewports to remain in the world after deconstruction of the Habitat
Fixed an issue where requirements to unlock Large Personal Storage would not count correctly for the clients in co-op sessions
Improved placement logic for Rails and Ziplines, which now prevents them from appearing disconnected
Improved the Platforms' placement logic system, which now prevents them from overlapping or not building at all
Fixed an issue where deconstructing a primary support for the constructions would leave dependent platforms floating mid-air
Fixed Helium-3 improper mesh color when travelling on Rail Drones
Improved the reward logic in the Corporate Terminal, which will now allow players to unlock the Standard Ammo recipe together with the Turret recipe
Enemies/Combat
Fixed an incorrect VFX while shooting a rolled-up Vulpir
Fixed an issue where Vulpir's eggs may not spawn for the clients in co-op sessions
Fixed a pathfinding issue preventing some enemies from tracking the player
Keybindings
HUD hints should now correctly display custom keybindings
Environment
The infection should no longer remain in effect after loading a save file created upon destroying the last Infection cyst during a Fire Wave
Fixed an issue where gatherables would not have an interaction prompt after a Fire Wave
Fixed an issue where gatherables would not spawn around the player after a Fire Wave (i.e., Ignitium)
Fixed an issue with the appearance of the Corrosion cloud around Sulfur Extractors after reloading the game
Improved spawning logic of Grubblers
Other
Fixed an issue where debug strings would be visible in the chat log after reloading the game
The music of the planet's regeneration phase should now be correctly adjusted by the Audio Settings' sliders
Fixed Medtool’s glass FX rendering for players in co-op
Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues along with introducing new content to enrich your gaming experience.
If you’d like to provide us with your feedback, check troubleshooting guides, or report a bug, please visit our Support Page.
https://store.steampowered.com/app/4167250/StarRupture__Supporter_Pack/
Source
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