Full notes
Full StarRupture update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone,
What changed
- Gameplay
- Performance
- Fixes
- Server
- Balance
- UI and audio
StarRupture changes
Thank you so much for your warm comments and valuable feedback regarding Update 1.
This hotfix addresses some issues with the new content, as well as fixes other known bugs. The full list of changes is available below.
Crashes & Performance issues
Improved stability of the game while deconstructing buildings
Fixed a crash that might occur upon deconstructing Rail junctions
Improved stability of the game for co-op players when the Fire Wave hits
Multiplayer issues
Fixed a co-op synchronization issue where the available recipes in storage buildings fail to appear for client players
Corrected a synchronization issue when riding the Zipline by different players in the co-op sessions
Fixed an issue where Forgotten Engine lights do not appear for some of the players in co-op sessions
Fixed an issue where rejoining players don’t receive a notification after completing Forgotten Engine
Fixed synchronization of the taken characters' status on the character selection screen in co-op sessions
Fixed an issue where the Death Screen does not appear in specific situations for co-op session clients
Dedicated Servers
Improved stability of the game for all players on Dedicated Servers during base attacks
Improved stability of the game for joining players on Dedicated Servers
Fixed an issue where research on some buildings is not updating in the Development Station on Dedicated Servers
Corrected Dedicated Server logic to ensure the game pauses when all players leave the session
Building
Fixed an issue where some recipes get unlocked by adding only one of the requirements in Recipe Station
Fixed a bug in the blueprint duplicate-handling logic that prevented existing blueprints from being correctly substituted by the "Duplicate Blueprint" item when looted
Added corrections for attaching Drone Rails by multiple players
Resolved an issue where players couldn't open their inventory while using the Building Drone
Fixed an issue where the Building Menu would pop up after copying buildings
Fixed a bug where deconstructing a single Habitat within a vertical stack would incorrectly deconstruct all connected Habitats
Fixed an issue where merging Viewports caused the deconstruction of the Habitat
Fixed an issue where deconstructing interior buildings might have caused the deconstruction of the Habitat
Fixed a bug where deconstructing the lowest Habitat within a vertical stack would cause the interior buildings or stacked Habitats to remain floating in mid-air
Corrected the Cargo Dispatcher status logic upon reloading of the game session
Resolved an issue where the Analyzing Station UI would fail to update for clients in co-op sessions
Corrected the update progress in the Development Station for Ore Excavator V2 in co-op sessions
Corrected the update progress in the Development Station for Large Habitat and Large Personal Storage
Corrected the update progress in the Development Station for joining players in co-op sessions
Environment
After loading a save created between the Fire Wave and the Planet Regrowth phase, the water should not be present in water banks
Other
Fixed an issue where the player's death spot icon is not visible on the map
Updated progression system now applies to all types of save files
Fixed an issue which caused Quartz Ore to be repeatedly added to the player's inventory when changing online visibility
Various localization improvements
Thank you for your continuous feedback for the game’s Early Access - we are closely reviewing your comments and bug reports. We are actively working on fixing existing issues along with introducing new content to enrich your gaming experience.
If you’d like to provide us with your feedback, check troubleshooting guides, or report a bug, please visit our Support Page.
https://store.steampowered.com/app/4167250/StarRupture__Supporter_Pack/
Source
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