In this update4
Full notes
Full Starport Merchants update
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Repeated intro
Hey there, fellow merchants! This week's update brings a lot of balance changes and a change in how mining works.
What changed
- Balance
- Gameplay
- Events
- UI and audio
Starport Merchants changes
Increased the passenger fares
Received a lot of feedback of passenger transport not being very fullfilling when it comes to earnings. This update will make you earn more money ferrying passengers between the planets.
Auto-load passengers
When you upgrade your passenger cabins for the first time, you will have earned the option to 'auto-load' passengers if you don't have time to manually select them. The downside is you will earn a bit less than doing it manually, but times is money after all!
Reduced alert spam from earning Milestones
Every Milestone earned gets a popup and an alert (!) indicator on the Dashboard. That last one was a bit much so I removed the superfluous alert notification. The popup should be more than enough!
Ore Surges!
Mining was always a bit passive, with this update I hope to bring some interactivity to mining.
While your drones are busy mining, sometimes they detect an Ore Surge. Time your action well and you'll receive a bonus on your earnings
Let me know how you find the Ore Surges, feedback is always very welcome.
These were the main changes this week. Apart from these, there were also some general fixes, UI changes, some slight redesigns of certain screens and there's now also a 'Quit to Desktop' button!
Happy travels!
Source
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