Full notes
Full StarLightRiders: HyperJump update
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What changed
3 fixes0 additions0 changes1 removal
- UI and audio
- Store
- Fixes
fixedFixed missing enemy SFX.
fixedFixed missing bomb SFX.
removedHyper weapon no longer consumes the full charge bar. Instead, it reduces rank by 1, allowing players to store up to 2 hypers or use 1 hyper while still retaining the ability to warp.
fixedFixed a blocked screen issue when pausing the game on the score screen.
Fixed missing enemy SFX.
Fixed missing bomb SFX.
Hyper weapon no longer consumes the full charge bar. Instead, it reduces rank by 1, allowing players to store up to 2 hypers or use 1 hyper while still retaining the ability to warp.
Fixed a blocked screen issue when pausing the game on the score screen.
Source
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