What changed
1 fix0 additions0 changes0 removals
fixedRelease 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an unfair advantage - Player B would get three turns to player 1's one turn.) Now, the same match turn progression would be A1 B1 A2 A3. Fixed: Stealth Ship Decommission price now calculates correctly
Starlight Tactics™ changes
fixedRelease 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an unfair advantage - Player B would get three turns to player 1's one turn.) Now, the same match turn progression would be A1 B1 A2 A3. Fixed: Stealth Ship Decommission price now calculates correctly
Release 1.11 04.19.2015 Changed: Turn Progression: Unit restored to default setting Turn Progression: Unit now uses a more advanced turn progression algorithm (i.e. with a 3(A) vs. 1(B) match, the old algorithm would progress with A1 B1 A2 B1 A3 B1, which would give player B an unfair advantage - Player B would get three turns to player 1's one turn.) Now, the same match turn progression would be A1 B1 A2 A3. Fixed: Stealth Ship Decommission price now calculates correctly