What changed
1 fix0 additions0 changes0 removals
fixedBugs: - Bound unlocks at correct credits threshold now! - Fixed Softlock on jump attack by the Corruptor Boss (the creepy toad with human arms) - Fixed potential softlock with Star Eater where food would have no where to spawn - Made Dash always knock you back to a predictable hex - Fixed bug when Plan B would try discard a ritual card causing it to not be playable anymore - Missile Swarm can only be played if at least one ship can afford the heat cost to avoid playing it when it is not possible. - Fixed booster Engine applying engine lock to actor ships on self inflicting damage - Fixed Fuel Siphon replenishing movement if any ship kills an enemy.
Starless Abyss changes
fixedBugs: - Bound unlocks at correct credits threshold now! - Fixed Softlock on jump attack by the Corruptor Boss (the creepy toad with human arms) - Fixed potential softlock with Star Eater where food would have no where to spawn - Made Dash always knock you back to a predictable hex - Fixed bug when Plan B would try discard a ritual card causing it to not be playable anymore - Missile Swarm can only be played if at least one ship can afford the heat cost to avoid playing it when it is not possible. - Fixed booster Engine applying engine lock to actor ships on self inflicting damage - Fixed Fuel Siphon replenishing movement if any ship kills an enemy.
Build 1.06:
Bugs: - Bound unlocks at correct credits threshold now! - Fixed Softlock on jump attack by the Corruptor Boss (the creepy toad with human arms) - Fixed potential softlock with Star Eater where food would have no where to spawn - Made Dash always knock you back to a predictable hex - Fixed bug when Plan B would try discard a ritual card causing it to not be playable anymore - Missile Swarm can only be played if at least one ship can afford the heat cost to avoid playing it when it is not possible. - Fixed booster Engine applying engine lock to actor ships on self inflicting damage - Fixed Fuel Siphon replenishing movement if any ship kills an enemy.