Full notes
Full Stargate: Timekeepers update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- UI and audio
- Balance
- Fixes
Hi everyone,
First of all we would like to thank all the fans who have been supporting Stargate: Timekeepers Season 1 Part 1 since its launch.
The team has been working relentlessy to deliver you the best possible gaming experience and please let us know what you think of the list of changes. Your feedback is essential to keep improving the game.
(Pre-production concept image)
Here below the detailed changelog is available for you:
QoL features:
We have added a feature that, when enabled in the settings, causes the character to approach the nearest possible location if the target of the skill is out of range at the time of selection, in order to place themselves within range.
By holding down the LMB button for an extended period, you can now place an Enemy Vision marker to check which of the opponents is observing the designated location in real-time.
Voice overs:
We have added new voiceover lines for enemies.
General fixes:
Player characters and enemies should utilize ladders in a more organized manner now.
Fixes to player character animations.
Reducing the duration of alarms.
Fixes for enemy drone VFX.
Disabling Unity Analytics.
Fixed achievements bug on GOG
Source
Changelog.gg summarizes and formats this update. How we read updates.
