Full notes
Full Starfighter General update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Starfighter General changes
I'm explaining why it's been a while since last patch:
I keep scope creeping.
It's the right play.
Skills, Item drops, selling items, buying ships upgrades, meeting new fleet members, new encounters... That's the basics you should expect.
I may add the entire MEMENTO system... Where each NPC acts like a player by rolling actions based on their personality/skills/attributes/emotional stability(temporary)/history with you/race/goals/and career
The Memento system should have aliens act more human than PCs.
I want to make asteroid colors be the color of element they drop, so you can hunt for elements you like based on the color of the asteroid.
If your cargo bay heats up too much, stuff may burn, melt or turn gaseous, which can lead to weird effects in your ship and alter your cargo... Yes, may be getting too ambitious, but it's working and it is what it is.
Source
Changelog.gg summarizes and formats this update. How we read updates.
