In this update4
Full notes
Full Starfield update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Fixes
- UI and audio
Starfield changes
Starfield’s latest update is now available on all platforms! This update contains multiple fixes for crashes and stability, as well as gameplay and quest fixes. Another all-platform update is in the works with a planned release in June! Read on for today’s full update notes:
General
Fixed a crash that could occur when viewing Creations.
Resolved a crash that could sometimes occur when making an autosave.
Resolved a crash that could occur when Creations contained legacy data.
Fixed a crash that could occur when removing certain types of items in Outpost mode.
General crash and stability fixes.
Gameplay
Addressed an issue that caused Muria to consume ammo.
Adjusted Plasma Cutter to prevent some unintended legendary effects from appearing.
Addressed an issue that allowed Mineral Farms to appear on Earth.
Increased the frequency that Colony War Action Heroes appear.
Quests
- Into the VoidAddressed an issue that could prevent the quest from starting as intended.
- Lone WolfFixed an issue that could prevent the quest from resolving when landing at Neon with Dax.
UI
Updated the message that is presented when save game space is full.
Fixed an issue that could cause some crafting mods to display incorrectly in the workbench UI.
Resolved an issue that could cause the EULA to display incorrectly.
Source
Changelog.gg summarizes and formats this update. How we read updates.
