Update log
Full Starfend update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- UI and audio
UI Visual Polish - Wave buff cards now display a color-coded frame that matches the cannon color of each buff — makes it much easier to read your choices at a glance - All in-game tooltips (gun stats, drone stats, enemy info) now have a matching colored frame border, giving the UI a more cohesive sci-fi feel - Tooltip backgrounds are now near-opaque for better readability against busy backgrounds - Skill tree nodes now tint their background and buttons to the drone's color, making the skill tree clearer to navigate - New immersive AI-generated hangar artwork on the Main Menu
Audio Controls
- Volume sliders (Voice, Music, SFX) are now accessible directly from the Main Menu — no need to be in a match to adjust audio - New Cutscene volume slider — control cinematic music independently from gameplay music - All volume settings are saved between sessions - Added a small Audio ▼/▲ toggle button in the bottom-right corner to show or hide the volume controls in both the Main Menu and in-game
Source
