Update log
Full Starfend update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Maps
- UI and audio
- Gameplay
- Balance
- Fixes
- Security
Update Notes
New Features - Added Mini Drones with a gun bonus system and dynamic rotation when not targeting enemies - The game now automatically distributes main menu resources across drones before each match, no manual clicking required - Map generation now restricted to horizontal layouts, making matches more accessible and easier to read
Visual Improvements
- Added Motion Blur, Depth of Field and Tonemapping to the global volume - New particle trail on Mini Drone guns - Smoother free camera with damping - Removed smoke particles from the main menu for a cleaner interface - Reduced alpha on the enemy path visual - Resized gun UI particles
Game Feel
- Rotation feedback on ships, guns and Mini Drones when not targeting an enemy - Reduced rotation feedback timer delay - Smoother drone rotation overall
Balancing
- Adjusted enemy health values - Adjusted starting gold and loot rewards - Reduced number of available defense sites - Capped enemy count per wave - Adjusted main menu currency values - Reduced overall gold loot
Bug Fixes
- Fixed bug on the Play button - Fixed bug in TowerSiteManager - Fixed bug on gun icons - Fixed bug in TooltipUI - Fixed player starting position to correctly initialize camera rotation - Fixed stage level displaying incorrectly on the main menu
Security
- Player progress (max level) is now protected against manual registry edits
Source
