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Steam News23 September 20169y ago

Update 1.2.1

Patch for SGW:SC has been released. Patch notes after the break! Fixed Red Tiger time slow effects staying if Red Tiger dies or is incapacitated during it Fixed Campaign not progressing to upgrade selection if all stats

Full notes

Full Stardust Galaxy Warriors: Stellar Climax update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions4 changes0 removals
  • Fixes
  • Gameplay
  • UI and audio
  • Maps
fixedFixed Red Tiger time slow effects staying if Red Tiger dies or is incapacitated during it
fixedFixed Campaign not progressing to upgrade selection if all stats were maxed out
fixedFixed losing control of mech when disconnecting and reconnecting controllers in a specific way and improved message prompts in the same situation
fixedFixed Terminus not recharging its bubble shield after being stunned by Amber Fox distortion tech in a specific point in its pattern
changedImproved hitbox visibility when the setting is on
changedTweaked Amber Fox and Silver Wolf special moves

Stardust Galaxy Warriors: Stellar Climax changes

fixedFixed Red Tiger time slow effects staying if Red Tiger dies or is incapacitated during it
fixedFixed Campaign not progressing to upgrade selection if all stats were maxed out
fixedFixed losing control of mech when disconnecting and reconnecting controllers in a specific way and improved message prompts in the same situation
fixedFixed Terminus not recharging its bubble shield after being stunned by Amber Fox distortion tech in a specific point in its pattern
changedImproved hitbox visibility when the setting is on

Patch for SGW:SC has been released. Patch notes after the break!

  • Fixed Red Tiger time slow effects staying if Red Tiger dies or is incapacitated during it

  • Fixed Campaign not progressing to upgrade selection if all stats were maxed out

  • Fixed losing control of mech when disconnecting and reconnecting controllers in a specific way and improved message prompts in the same situation

  • Fixed Terminus not recharging its bubble shield after being stunned by Amber Fox distortion tech in a specific point in its pattern

  • Improved hitbox visibility when the setting is on

  • Tweaked Amber Fox and Silver Wolf special moves

  • Fixed some projectiles and line vfx potentially becoming invisible after level reset

  • Fixed boss warning sound playing even with master or sfx volume set to 0%

  • Improved visibility of certain enemy projectiles and toned down sun flare in Unstable Sun level

  • Fixed individual Galaxy Invader enemies becoming extra durable after fighting the Galaxy Invaders boss

  • Added ‘Environment effects’ option to ‘Misc’ options which currently affects only Unstable Sun level flares

  • Fixed Amber Fox special move staying visible after stage clear

  • Fixed Campaign not progressing with 4 players

  • Added an alternate key for distortion technique (Q)

  • Fixed details panel UI arrows position for players 2-4

  • Misc small fixes and improvements

Source

Steam News / 23 September 2016

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