Full notes
Full Stardust Galaxy Warriors: Stellar Climax update
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What changed
- Fixes
- Gameplay
- UI and audio
- Maps
Stardust Galaxy Warriors: Stellar Climax changes
Patch for SGW:SC has been released. Patch notes after the break!
Fixed Red Tiger time slow effects staying if Red Tiger dies or is incapacitated during it
Fixed Campaign not progressing to upgrade selection if all stats were maxed out
Fixed losing control of mech when disconnecting and reconnecting controllers in a specific way and improved message prompts in the same situation
Fixed Terminus not recharging its bubble shield after being stunned by Amber Fox distortion tech in a specific point in its pattern
Improved hitbox visibility when the setting is on
Tweaked Amber Fox and Silver Wolf special moves
Fixed some projectiles and line vfx potentially becoming invisible after level reset
Fixed boss warning sound playing even with master or sfx volume set to 0%
Improved visibility of certain enemy projectiles and toned down sun flare in Unstable Sun level
Fixed individual Galaxy Invader enemies becoming extra durable after fighting the Galaxy Invaders boss
Added ‘Environment effects’ option to ‘Misc’ options which currently affects only Unstable Sun level flares
Fixed Amber Fox special move staying visible after stage clear
Fixed Campaign not progressing with 4 players
Added an alternate key for distortion technique (Q)
Fixed details panel UI arrows position for players 2-4
Misc small fixes and improvements
Source
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