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Steam News30 July 202626d ago

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We prepared smal F.A.Q. to read and survey to pass! Share with us your opinion: https://www.surveymonkey.com/r/C3YVCFT (it will take 1 min to pass!) or write a comment ^^ F.A.Q. How spicy is the romance?

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Full STARCULT. Night: Twisted Age update

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We prepared smal F.A.Q. to read and survey to pass!

Share with us your opinion: https://www.surveymonkey.com/r/C3YVCFT

(it will take 1 min to pass!) or write a comment ^^

F.A.Q.

How spicy is the romance? Will be there any 18+ content? There are sex scenes and images of naked bodies, but these are just flavour on top of the plot, so we keep them artistically censored. The game has a 16+ rating in most countries.

It has an 18+ rating in Germany.

The game is banned in Indonesia due to the depiction of brutal death.

You’ve listed nine non-player characters: which ones are romanceable?

All nine characters are romanceable, but five of them feature most prominently in the main plot (Baltazar, Matthew, Hans, Gilbert and Cassiopeia).

Do you have Yuri Routes (lesbian love)?

Yes, it is possible to romance one of the main female characters Cassiopeia and one of the secondary female characters Willow. And one more character is not revealed yet :)

The secondary character romance plot is shorter in terms of playtime, but it is also meaningful and reveals more about the world/story.

Do the colours of the Emotion palette feature influence mood or character traits?

Our Emotion choice tool allows players to express the personality of the main character (MC) in game scenes. Using a specific Emotion does not mean that the MC is then locked into the "angry route" or “sad route” from then on. Using Emotions can provoke other characters to do what the MC wants (or be misunderstood and get her into trouble).

It's just like in real life: if you react strangely or inappropriately in certain situations, it doesn't mean you will always react that way, but the people around you may notice and react immediately or at a later time. The characters will remember what the MC said and did to them.

How much branching is there and how does the Emotion palette impact it?

We have a crazy amount of branching in the game.

While developing this game, we tried to base it on empathy, ensuring that each character had their own motivations and goals. The better the MC understands them, the more options she has for building relationships with them.

We expect players to react to each dialogue choice with natural curiosity and decide for themselves which kind of person the MC should be in their current playthrough.

There’s a lot of different choices here; how can I keep track of my progress?

This is possible thanks to the Character Relationship Sketchbook, which illustrates current and historical relationship changes with other characters from the perspective of the main character (MC).

If you're worried about tracking the main plot and your character relationships, the main character (MC) and the other characters involved in the investigation (the first plot hook) will keep track of what is going on.

Of course, depending on your choices, there are a crazy number of ways the story can flow. With this in mind, we are implementing a corresponding number of achievements to provide another way to track overall game progress. If players get confused during the demo release, we will consider how to improve this.

Source

Steam News / 30 July 2026

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