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Steam News17 February 20188y ago

Beta branch updated to Unity 2017.3

If you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a Windows x64 build in Unity 2017.

Full notes

Full StarCrawlers update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix0 additions2 changes0 removals
  • Performance
  • Compatibility
changedIf you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a Windows x64 build in Unity 2017.3 If you are experiencing this issue and are using Windows x64, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch :
changedThanks for bearing with me as I dig through (yet another) Unity engine bug!
fixedUPDATE : 20 FebEarly player feeback seems to show the memory leak is fixed for players on the beta branch, so I'll be putting builds live today for all platforms on beta branch. Thank you everyone who has been sending feedback on the beta build!

StarCrawlers changes

changedIf you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a Windows x64 build in Unity 2017.3 If you are experiencing this issue and are using Windows x64, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch :
changedThanks for bearing with me as I dig through (yet another) Unity engine bug!
fixedEarly player feeback seems to show the memory leak is fixed for players on the beta branch, so I'll be putting builds live today for all platforms on beta branch. Thank you everyone who has been sending feedback on the beta build!

If you've been experiencing a memory leak (and so crashing randomly during missions) with the latest version, the beta branch has been updated with a Windows x64 build in Unity 2017.3 If you are experiencing this issue and are using Windows x64, please consider trying the beta branch version of StarCrawlers - this build is in Debug Mode and can provide more detailed crash info to help determine the cause. To access the beta branch :

Right-click StarCrawlers in your Library > Properties > Betas > select beta from the dropdown menu

Thanks for bearing with me as I dig through (yet another) Unity engine bug!

UPDATE : 20 Feb

Early player feeback seems to show the memory leak is fixed for players on the beta branch, so I'll be putting builds live today for all platforms on beta branch. Thank you everyone who has been sending feedback on the beta build!

Source

Steam News / 17 February 2018

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